Age | Commit message (Expand) | Author |
2023-01-08 | Add NavigationServer Performance Monitor | smix8 |
2023-01-05 | One Copyright Update to rule them all | Rémi Verschelde |
2022-12-17 | Add support for emitting a signal when entering a NavLink | Josh Jones |
2022-10-02 | Fix crash in navigation 3d when target is not reachable | Sean |
2022-09-28 | Fix heap-use-after-free in `NavMap::get_path()` | Haoyu Qiu |
2022-08-26 | Added node for Navigation links | Josh Jones |
2022-07-28 | Replace Navigation std::vector use with LocalVector | smix8 |
2022-07-25 | Remove ThreadWorkPool, replace by WorkerThreadPool | Juan Linietsky |
2022-06-16 | Print NavMap error only once for invalid NavMesh. | K. S. Ernest (iFire) Lee |
2022-06-15 | Streamline Navigation layer function names. | smix8 |
2022-06-06 | Add NavigationRegion costs for pathfinding | smix8 |
2022-05-16 | Replace most uses of Map by HashMap | reduz |
2022-04-26 | Create NavMap thread pool only when it's used, to prevent creating excessive ... | bruvzg |
2022-04-26 | Merge pull request #60359 from adamscott/nav-map-thread-work-pool | Rémi Verschelde |
2022-04-22 | Fix crash in `GodotNavigationServer::map_get_path` | Pawel Lampe |
2022-04-19 | Use ThreadWorkPool instead of thread_process_array in NavMap | Adam Scott |
2022-04-14 | NavMap::get_path Fix not resetting least_cost_id | kleonc |
2022-04-05 | Fix get_simple_path behavior in 2D & 3D | Pawel Lampe |
2022-02-13 | NavMap Fix polygons being treated like triangle strips instead of triangle fans | kleonc |
2022-01-04 | Style: Remove inconsistently used `@author` docstrings | Rémi Verschelde |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-09-30 | Use range iterators for `Map` | Lightning_A |
2021-09-29 | Use functions defined in the their classes. | Anilforextra |
2021-07-21 | Use is_equal_approx in more places | Aaron Franke |
2021-06-30 | Rename `GdNavigationServer` to `GodotNavigationServer` | Rémi Verschelde |