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path: root/modules/navigation/nav_map.cpp
AgeCommit message (Collapse)Author
2022-04-26Create NavMap thread pool only when it's used, to prevent creating excessive ↵bruvzg
amount of running threads.
2022-04-26Merge pull request #60359 from adamscott/nav-map-thread-work-poolRémi Verschelde
2022-04-22Fix crash in `GodotNavigationServer::map_get_path`Pawel Lampe
2022-04-19Use ThreadWorkPool instead of thread_process_array in NavMapAdam Scott
2022-04-14NavMap::get_path Fix not resetting least_cost_idkleonc
2022-04-05Fix get_simple_path behavior in 2D & 3DPawel Lampe
2022-02-13NavMap Fix polygons being treated like triangle strips instead of triangle fanskleonc
2022-01-04Style: Remove inconsistently used `@author` docstringsRémi Verschelde
Each file in Godot has had multiple contributors who co-authored it over the years, and the information of who was the original person to create that file is not very relevant, especially when used so inconsistently. `git blame` is a much better way to know who initially authored or later modified a given chunk of code, and most IDEs now have good integration to show this information.
2022-01-03Update copyright statements to 2022Rémi Verschelde
Happy new year to the wonderful Godot community!
2021-09-30Use range iterators for `Map`Lightning_A
2021-09-29Use functions defined in the their classes.Anilforextra
2021-07-21Use is_equal_approx in more placesAaron Franke
2021-06-30Rename `GdNavigationServer` to `GodotNavigationServer`Rémi Verschelde
And rename `gdnavigation` module to simply `navigation`.