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Godot with FMOD integration
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2017-08-09
Merge pull request #10206 from endragor/show-base-nativescript-props
Thomas Herzog
2017-08-09
Allow to edit base type NativeScript properties
Ruslan Mustakov
2017-08-09
Fix getting default values for NativeScript base type properties
Ruslan Mustakov
2017-08-07
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-04
Dont call nativescript callbacks if lib is not initialized
Ruslan Mustakov
2017-08-03
Merge pull request #10060 from endragor/nativescript-frame
Thomas Herzog
2017-08-03
Forward frame call to GDNative libraries
Ruslan Mustakov
2017-08-02
[GDNative/NativeScript] fix -rdynamic and removed _init call
Karroffel
2017-07-30
[NativeScript] fix signals from base class not being accessible
Karroffel
2017-07-27
[NativeScript] fixed optional _init call
Karroffel
2017-07-27
[NativeScript] fix mutex double lock
Karroffel
2017-07-27
added an optional parameter to OS symbol lookup
Karroffel
2017-07-27
[NativeScript] call _init on instance creation
Karroffel
2017-07-26
Merge pull request #9882 from endragor/nativescript-refcount
Thomas Herzog
2017-07-26
Forward refcount changes to NativeScriptInstance
Ruslan Mustakov
2017-07-26
Support multithreading for NativeScriptLanguage
Ruslan Mustakov
2017-07-25
Fix typo in NativeScript property getter
sheepandshepherd
2017-07-25
[NativeScript] fix double initialization in editor
Karroffel
2017-07-25
[NativeScript] bound `new` to ClassDB
Karroffel
2017-07-24
GDNative register_property
Ramesh Ravone
2017-07-24
[NativeScript] forgot to uncomment userdata return
Karroffel
2017-07-24
[NativeScript] fix double free but on exit
Karroffel
2017-07-24
[GDNative] new GDNative API
Karroffel