Age | Commit message (Expand) | Author |
---|---|---|
2023-01-17 | [MP] Fix nested spawning during "ready". | Fabio Alessandrelli |
2023-01-09 | [MP] Convert _spawn_custom to a Callable property. | Fabio Alessandrelli |
2023-01-05 | One Copyright Update to rule them all | Rémi Verschelde |
2022-09-30 | Fix typos with codespell | Rémi Verschelde |
2022-09-19 | Change return type of `get_configuration_warnings` to `PackedStringArray` | Marc Gilleron |
2022-09-17 | [MP] Add warnings to spawner and synchronizer. | Fabio Alessandrelli |
2022-09-13 | do not load PackedScene from spawner until instantiating | Nathan Franke |
2022-09-12 | [Multiplayer] Fix crash in spawner get_spawnable_scene. | Fabio Alessandrelli |
2022-09-06 | Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT | Micky |
2022-07-30 | document multiplayer replication classes, small changes to multiplayer spawner | Nathan Franke |
2022-07-29 | Remove Signal connect binds | Juan Linietsky |
2022-07-26 | [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. | Fabio Alessandrelli |