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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-02-09
Improve some editor strings for localization
Haoyu Qiu
2023-01-23
Convert en_GB spelling to en_US with codespell
Rémi Verschelde
2023-01-18
Merge pull request #71379 from KoBeWi/destruction_of_compatibility_function
Rémi Verschelde
2023-01-16
Add EditorUndoRedoManager singleton
kobewi
2023-01-14
Remove set_drag_forwarding_compat()
kobewi
2023-01-10
Change set_drag_forwarding() to use callables.
Juan Linietsky
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-11-19
[MP] Initial replication profiler.
Fabio Alessandrelli
2022-11-17
[MP] Improve network profiler.
Fabio Alessandrelli
2022-11-14
Fix periods in editor strings and messages
Hugo Locurcio
2022-11-14
[MP] Move engine and editor profilers to a plugin.
Fabio Alessandrelli
2022-11-11
Use forward-declarations in EditorPlugin where possible
trollodel
2022-11-02
Unify usage of undo_redo in editor
kobewi
2022-08-22
Add per-scene UndoRedo
kobewi
2022-08-07
[MP] Cleanup and fixes for replication plugin.
Fabio Alessandrelli
2022-08-01
Remove excessive `editor/property_editor.h` includes
Yuri Sizov
2022-07-31
Extract EditorResourceConversionPlugin into its own source files and clean up...
Yuri Sizov
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-26
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli