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Godot with FMOD integration
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Author
2022-07-31
create vector4, vector4i and projection for csharp
antonWetzel
2022-07-31
Merge pull request #63656 from raulsntos/fix-signal-bind-csharp
Rémi Verschelde
2022-07-31
Merge pull request #63661 from raulsntos/fix-editor-paths-include
Rémi Verschelde
2022-07-30
Fix TranslatedLocal method in C# affecting the original transform
Aaron Franke
2022-07-30
Add editor_paths.h include missing in mono module
Raul Santos
2022-07-29
Fix Callable calls in mono module
Raul Santos
2022-07-29
Swap arguments of ResourceSaver.save()
kobewi
2022-07-29
Move editor paths into the EditorPaths class
Aaron Franke
2022-07-28
Merge pull request #63049 from Faless/mp/4.x_as_module
Rémi Verschelde
2022-07-28
Merge pull request #57698 from bluenote10/feature/rename_translated_to_transl...
Rémi Verschelde
2022-07-26
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-23
Implement Vector4, Vector4i, Projection
reduz
2022-07-22
Rename directory for export templates from templates to export_templates
Aaron Franke
2022-07-21
Rename `epsilon` to `tolerance` in the `Plane::has_point` method
Yuri Rubinsky
2022-07-21
Rename OSX to macOS and iPhoneOS to iOS.
bruvzg
2022-07-16
rename translate(d) to translate(d)_local in Transform 2D/3D
Fabian Keller
2022-07-13
Fix documentation for C# Vector2/3i classes.
Lerg
2022-07-07
Merge pull request #62805 from raulsntos/csharp-rpc
Rémi Verschelde
2022-07-07
Merge pull request #62789 from raulsntos/csharp-export-nodes
Rémi Verschelde
2022-07-07
Merge pull request #62782 from raulsntos/csharp-bitfield-enums
Rémi Verschelde
2022-07-07
Merge pull request #62801 from raulsntos/ensure-nuget-path-exists
Rémi Verschelde
2022-07-07
Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows fi...
bruvzg
2022-07-07
Merge pull request #62791 from raulsntos/csharp-bezier-interpolation
Rémi Verschelde
2022-07-07
C#: New `RPCAttribute`
Raul Santos
2022-07-07
Ensure NuGet.config directory exists
Raul Santos
2022-07-06
C#: Add `BezierInterpolate` method
Raul Santos
2022-07-06
C#: Enable exporting nodes to the inspector
Raul Santos
2022-07-06
Add C# support for bitfield enums (flags)
Raul Santos
2022-07-06
Merge pull request #62713 from YuriSizov/docs-scripting-annotations
Rémi Verschelde
2022-07-05
Implement a BitField hint
reduz
2022-07-04
Add support for documenting built-in annotations
Yuri Sizov
2022-07-01
implement bone renamer in importer
Silc Renew
2022-06-29
Adding print_rich for printing with BBCode
Voylin
2022-06-24
Merge pull request #59918 from piiertho/enhancement/rename-controll-minimum_s...
Rémi Verschelde
2022-06-23
enhancement: rename exposed property Control::minimum_size to Control::custom...
Pierre-Thomas Meisels
2022-06-23
Mono: Update Newtonsoft.Json to 13.0.1
Rémi Verschelde
2022-06-20
Clean up Hash Functions
reduz
2022-06-17
Merge pull request #61991 from bruvzg/property_shortcut
Rémi Verschelde
2022-06-17
Merge pull request #62069 from iamjsk10/master
Rémi Verschelde
2022-06-17
Make enum/constant binds 64-bit.
bruvzg
2022-06-17
Mono: Fix typo to `foreach` C# keyword
iamjsk10
2022-06-16
Fix EditorScenePostImport templates for C#
Raul Santos
2022-06-16
Fix Lerp documentation and implement RangeLerp
Paul Joannon
2022-06-15
Merge pull request #61486 from jtnicholl/import_script_templates
Rémi Verschelde
2022-06-15
Add script templates for EditorScenePostImport
Jonathan Nicholl
2022-06-11
Added documentation comments to the .NET library
Joshua Quinones
2022-06-03
Merge pull request #57824 from raulsntos/csharp-typed-arrays
Rémi Verschelde
2022-06-03
Support explicit values in flag properties, add C# flags support
Raul Santos
2022-06-03
Generate typed array parameters in C# bindings
Raul Santos
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