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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-09-10
Remove unused Python imports.
Marcel Admiraal
2020-09-08
Change inequality comparison operators to use exact equality
Aaron Franke
2020-09-08
Merge pull request #41888 from neikeq/sln-bom
Rémi Verschelde
2020-09-08
C#: Use BOM when creating a solution
Ignacio Etcheverry
2020-09-08
C#: Fix endless reload loop if project has unicode chars
Ignacio Etcheverry
2020-09-06
Fix header guards in modules:
Marcel Admiraal
2020-09-06
Handle csproj "Remove" globs
Alex de la Mare
2020-09-04
Fix Mono path utils char types.
bruvzg
2020-09-04
Merge pull request #41753 from neikeq/csharp-hide-build-button-if-no-proj
Rémi Verschelde
2020-09-04
Merge pull request #41747 from neikeq/issue-41446
Rémi Verschelde
2020-09-04
Merge pull request #41750 from neikeq/issue-41745
Rémi Verschelde
2020-09-04
Merge pull request #41748 from neikeq/issue-41712
Rémi Verschelde
2020-09-04
C#: Hide Build button if there's no solution to build
Ignacio Etcheverry
2020-09-04
C#: Fix Godot failing to find class namespace
Ignacio Etcheverry
2020-09-04
Fix 'Parameter "assembly" is null' error
Ignacio Etcheverry
2020-09-04
Fix parsing of C# files with spaces in the path
Ignacio Etcheverry
2020-09-03
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-09-03
C#: Fix Windows detection for copying MSBuild stub
Ignacio Etcheverry
2020-09-02
Merge python EnvironmentError, IOError and WindowsError into OSError.
Marcel Admiraal
2020-09-01
Simplify html_is_valid and allow it to work with 3 and 4 hex digits
Aaron Franke
2020-09-01
Change Color HTML conversion from ARGB to RGBA
Aaron Franke
2020-08-31
Add link titles for all links in the class reference
Hugo Locurcio
2020-08-30
Merge pull request #41613 from neikeq/possibly
Rémi Verschelde
2020-08-30
Merge pull request #41611 from neikeq/issue-41444
Rémi Verschelde
2020-08-30
Fix clang-tidy warnings due to semicolon after mono module macros
Ignacio Etcheverry
2020-08-30
C#: Fix InvalidCastException on export
Ignacio Etcheverry
2020-08-30
C#: Fix crash on export when incorrectly freeing MonoAssemblyName
Ignacio Etcheverry
2020-08-29
Mono: Improve MSBuildFinder logic on Windows
Thaina Yu
2020-08-24
C#: Fix 'Parameter toolsPath cannot be null' error
Ignacio Etcheverry
2020-08-21
Merge pull request #41410 from neikeq/no-bom-on-csproj-creation
Rémi Verschelde
2020-08-21
Merge pull request #41409 from neikeq/fix-null-in-msbuild-logger
Rémi Verschelde
2020-08-21
C#: Save newly created csproj files without BOM
Ignacio Etcheverry
2020-08-21
C#: Fix null exception in our MSBuild logger
Ignacio Etcheverry
2020-08-21
Mono/C#: Fix editor using wrong project assembly path in rare cases
Ignacio Etcheverry
2020-08-19
C#: Fix editor unable to play game after IDE PlayRequest
Ignacio Etcheverry
2020-07-27
Make all String float conversion methods be 64-bit
Aaron Franke
2020-07-27
Pop from front to avoid infinite loop with nested classes
Nhiqill
2020-07-26
Merge pull request #40595 from neikeq/godot-net-sdk-and-net-standard
Rémi Verschelde
2020-07-26
CI: Install master version of psf/black
Rémi Verschelde
2020-07-25
C#: Switch games to MSBuild Sdks and .NET Standard
Ignacio Etcheverry
2020-07-24
Remove multilevel calls
George Marques
2020-07-22
Fix typos in GodotSharp code docs
mega-bit
2020-07-22
C#: Fix restore not called when building game projects
Ignacio Etcheverry
2020-07-21
Fix XML in Plane.cs
Aaron Franke
2020-07-21
Update core documentation to match recent C# changes
Aaron Franke
2020-07-14
Merge pull request #40218 from aaronfranke/mono-docs
Rémi Verschelde
2020-07-13
Commit other files changed by file_format.sh
Aaron Franke
2020-07-11
Add C# XML documentation to core C# math types
Aaron Franke
2020-07-10
[macOS, Mono] Fix "Wdeprecated-declarations" build error.
bruvzg
2020-07-06
Add a map of autoloads to ProjectSettings
George Marques
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