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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2019-03-06
Mono: Make 'Build' button generate solution if it doesn't exist
Ignacio Etcheverry
2019-03-01
C#: Fix parsing of class full name when the base has generics
Ignacio Etcheverry
2019-02-28
Mono: Fail on script instance creation if constructor was not found
Ignacio Etcheverry
2019-02-28
Mono: Make sure the generated RootNamespace is a valid identifier
Ignacio Etcheverry
2019-02-28
Merge pull request #26411 from neikeq/issue-26195
Ignacio Etcheverry
2019-02-28
C#: Add Array.Resize(int) method
Ignacio Etcheverry
2019-02-27
Merge pull request #26159 from marxin/fix-Wsuggest-attribute=format
Rémi Verschelde
2019-02-27
Merge pull request #26134 from marxin/fix-Wsign-compare
Rémi Verschelde
2019-02-27
Fix -Wsign-compare warnings.
marxin
2019-02-27
Fix -Wsuggest-attribute=format warnings.
marxin
2019-02-27
Mono: Some editor usability improvements
Ignacio Etcheverry
2019-02-27
Remove problematic VS Code hint path on Windows
Ignacio Etcheverry
2019-02-23
C#: Fix Vector2.AngleToPoint
Ignacio Etcheverry
2019-02-23
Merge pull request #26203 from neikeq/csharp-basis
Rémi Verschelde
2019-02-23
C#: Basis fixes and cleanup
Ignacio Etcheverry
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-19
C#: Add 'Singleton' property to singleton wrapper class
Ignacio Etcheverry
2019-02-19
Merge pull request #26065 from neikeq/csharp-fix-gd-range
Ignacio Etcheverry
2019-02-19
C#: Make GD.Range return IEnumerable instead of array
Ignacio Etcheverry
2019-02-19
Merge pull request #25890 from neikeq/issue-25818
Ignacio Etcheverry
2019-02-19
Merge pull request #26039 from neikeq/throw_objectdisposedexception
Ignacio Etcheverry
2019-02-19
Merge pull request #26038 from neikeq/csharp_rand_funcs
Ignacio Etcheverry
2019-02-19
C#: Throw ObjectDisposedException from disposed wrapper classes
Ignacio Etcheverry
2019-02-19
C#: Add random functions to GD class
Ignacio Etcheverry
2019-02-19
C#: fix Quat.Equals.
RomanAkberov
2019-02-15
Don't print 'Cannot find Mono in the registry' if bundled with Godot
Ignacio Etcheverry
2019-02-15
Mono: Fix export template build errors
Ignacio Etcheverry
2019-02-14
Fix Godot.Reference marshalling from MonoObject* to Variant
Ignacio Etcheverry
2019-02-13
Merge pull request #25821 from akien-mga/sync-class-and-filenames
Rémi Verschelde
2019-02-12
[Mono] Fix Transform2D rotation and scale
Aaron Franke
2019-02-12
Modules: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
Merge pull request #25721 from neikeq/ww
Rémi Verschelde
2019-02-12
Core: Ensure classes match their header filename
Rémi Verschelde
2019-02-11
Use "origin" instead of "o" in Transform2D.Rotation
Carter Anderson
2019-02-11
Merge pull request #25724 from aaronfranke/mono-transform
Ignacio Etcheverry
2019-02-11
Merge pull request #25803 from neikeq/yy
Ignacio Etcheverry
2019-02-11
Add VSCode hint path for Windows
Ignacio Etcheverry
2019-02-11
Default to MSBuild from VS Build Tools instead of Mono's
Ignacio Etcheverry
2019-02-10
Merge pull request #25773 from neikeq/xx
Ignacio Etcheverry
2019-02-10
Merge pull request #25774 from neikeq/fix-noreturn-attr-check
Ignacio Etcheverry
2019-02-10
Fix check to determine if [[noreturn]] attribute is usable
Ignacio Etcheverry
2019-02-10
Fix exporting assemblies from wrong output path
Ignacio Etcheverry
2019-02-10
Do not initialize Mono if 'res://.mono/' and mscorlib are missing
Ignacio Etcheverry
2019-02-09
[Mono] Fix Transform2D origin
Aaron Franke
2019-02-09
Use script instance binding for objects constructed from C#
Ignacio Etcheverry
2019-02-08
Mono: Create player script metadata when building manually
Ignacio Etcheverry
2019-02-05
Mono: Workaround to fix 'flushing' errors when building at editor startup
Ignacio Etcheverry
2019-02-03
Merge pull request #25574 from neikeq/ss
Ignacio Etcheverry
2019-02-03
Mono: Fix default debugger agent argument never being used
Ignacio Etcheverry
2019-02-03
Mono: Lifetime fixes for CSharpInstance and instance binding data
Ignacio Etcheverry
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