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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-02-20
[macOS] Replace all `Alt/Option+Letter/Number` default shortcuts to avoid con...
bruvzg
2023-02-19
C#: Fix line position when opening file in VSCode
RedworkDE
2023-02-17
Merge pull request #73458 from paulloz/csharp/actually-clean-solution
Rémi Verschelde
2023-02-16
Merge pull request #73392 from raulsntos/dotnet/vscode-open-solution
Rémi Verschelde
2023-02-16
Clicking "Clean solution" should clean, not build
Paul Joannon
2023-02-16
C#: Fix internal source generator on the 7.0.200 SDK
RedworkDE
2023-02-15
C#: Open the solution directory when using VSCode
Raul Santos
2023-02-12
Merge pull request #73026 from SirUppyPancakes/sync-context-send
Rémi Verschelde
2023-02-12
Implement GodotSynchronizationContext.Send
Caleb Kemper
2023-02-10
Build C# csproj instead of the solution
Raul Santos
2023-02-08
Merge pull request #72849 from RedworkDE/net-export-settings
Rémi Verschelde
2023-02-07
C#: Rename export settings `mono` -> `dotnet` and remove unused AOT settings
RedworkDE
2023-02-07
Try and match MSBuild and Godot UI languages
Paul Joannon
2023-02-07
Add new settings about MSBuild
Paul Joannon
2023-02-07
Add button to open the msbuild logs folder
Paul Joannon
2023-02-07
Rename existing editor settings `mono` -> `dotnet`
Paul Joannon
2023-02-04
C#: Fix AppContext.BaseDirectory
RedworkDE
2023-02-04
Merge pull request #71786 from raulsntos/dotnet/array
Rémi Verschelde
2023-02-03
Merge pull request #72554 from RedworkDE/net-appcontext-basedirectory
Rémi Verschelde
2023-02-03
Merge pull request #72635 from RedworkDE/net-nodepath-iequatable
Rémi Verschelde
2023-02-03
C#: Declare `IEquatable<>` interface for `StringName`
RedworkDE
2023-02-03
C#: Implement `IEquatable<>` and equality operators in `NodePath`
RedworkDE
2023-02-02
C#: Set AppContext.BaseDirectory for editor builds
RedworkDE
2023-02-02
Merge pull request #72553 from RedworkDE/net-output-directory
Rémi Verschelde
2023-02-01
Merge pull request #71800 from akien-mga/ci-codespell-action
Rémi Verschelde
2023-02-01
Merge pull request #72434 from Treer/master
Rémi Verschelde
2023-02-01
More codespell fixes, do more changes from previous ignore list
Rémi Verschelde
2023-02-01
C#: Preserve directories in output during export
RedworkDE
2023-02-01
Update modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsI...
Treer
2023-01-31
Fix C# examples in documentation
Raul Santos
2023-01-31
Qualify Console's namespace to avoid mixup with plugin's objects
Treer
2023-01-31
C#: Implement `IEquatable` in `Rid`
Raul Santos
2023-01-30
Fix various typos with codespell
Rémi Verschelde
2023-01-30
Merge pull request #72325 from raulsntos/dotnet/fix-72321
Rémi Verschelde
2023-01-30
Sync C# Array with Core
Raul Santos
2023-01-29
C#: Fix `Rotated` and `RotatedLocal`
Raul Santos
2023-01-29
C#: Add `Skew` to `Transform2D` and fix `InterpolateWith`
Raul Santos
2023-01-28
Merge pull request #72205 from raulsntos/dotnet/proxy-class
Rémi Verschelde
2023-01-28
Merge pull request #71992 from raulsntos/dotnet/rect-alt
Rémi Verschelde
2023-01-27
Fix lookup of C# types by their engine name
Raul Santos
2023-01-27
Merge pull request #72182 from raulsntos/dotnet/remove-obsolete-stringextensions
Rémi Verschelde
2023-01-27
Merge pull request #71986 from raulsntos/dotnet/readonly-collections
Rémi Verschelde
2023-01-27
C#: Remove `GetArea` and `GetVolume` methods
Raul Santos
2023-01-27
C#: Remove obsolete StringExtensions methods
Raul Santos
2023-01-27
Merge pull request #72111 from raulsntos/method-info-metadata
Rémi Verschelde
2023-01-27
C#: Implement readonly-ness in Array and Dictionary
Raul Santos
2023-01-27
Merge pull request #71943 from paulloz/debugger/better-errors-printing
Rémi Verschelde
2023-01-27
Better error display in debugger panel
Paul Joannon
2023-01-27
C#: Rename `Object` to `GodotObject`
Raul Santos
2023-01-27
C#: Renames to follow .NET naming conventions
Raul Santos
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