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AgeCommit message (Expand)Author
2023-03-27C#: Fix building projects for MSBuild before 17.3RedworkDE
2023-03-27C#: Encode GodotProjectDir as Base64 to prevent issues with special charactersRaul Santos
2023-03-27[macOS] Re-add support for the _sc_ inside app bundle. Update docs.bruvzg
2023-03-13C#: Get singleton instances using the Core nameRedworkDE
2023-03-13C#: Ignore explicit interface implementationsRaul Santos
2023-03-13Validate that C# class names are valid identifiersAleks Rutins
2023-03-13C#: Always show "Create C# solution" optionRaul Santos
2023-03-13C#: Fix crash when errors occur before language initialization.RedworkDE
2023-03-13Prevent crashing on startup if project has scripted theme typesYuri Sizov
2023-03-01Bump version to 4.0.1-rcRémi Verschelde
2023-02-26Remove unused `ScriptLanguage` methodsvoidedWarranties
2023-02-24C#: Check if a class is a singleton using the Core nameRaul Santos
2023-02-23C#: Fix editor crashing without a message when .NET is not installedRedworkDE
2023-02-20[macOS] Replace all `Alt/Option+Letter/Number` default shortcuts to avoid con...bruvzg
2023-02-19C#: Fix line position when opening file in VSCodeRedworkDE
2023-02-17Merge pull request #73458 from paulloz/csharp/actually-clean-solutionRémi Verschelde
2023-02-16Merge pull request #73392 from raulsntos/dotnet/vscode-open-solutionRémi Verschelde
2023-02-16Clicking "Clean solution" should clean, not buildPaul Joannon
2023-02-16C#: Fix internal source generator on the 7.0.200 SDKRedworkDE
2023-02-15C#: Open the solution directory when using VSCodeRaul Santos
2023-02-12Merge pull request #73026 from SirUppyPancakes/sync-context-sendRémi Verschelde
2023-02-12Implement GodotSynchronizationContext.SendCaleb Kemper
2023-02-10Build C# csproj instead of the solutionRaul Santos
2023-02-08Merge pull request #72849 from RedworkDE/net-export-settingsRémi Verschelde
2023-02-07C#: Rename export settings `mono` -> `dotnet` and remove unused AOT settingsRedworkDE
2023-02-07Try and match MSBuild and Godot UI languagesPaul Joannon
2023-02-07Add new settings about MSBuildPaul Joannon
2023-02-07Add button to open the msbuild logs folderPaul Joannon
2023-02-07Rename existing editor settings `mono` -> `dotnet`Paul Joannon
2023-02-04C#: Fix AppContext.BaseDirectoryRedworkDE
2023-02-04Merge pull request #71786 from raulsntos/dotnet/arrayRémi Verschelde
2023-02-03Merge pull request #72554 from RedworkDE/net-appcontext-basedirectoryRémi Verschelde
2023-02-03Merge pull request #72635 from RedworkDE/net-nodepath-iequatableRémi Verschelde
2023-02-03C#: Declare `IEquatable<>` interface for `StringName`RedworkDE
2023-02-03C#: Implement `IEquatable<>` and equality operators in `NodePath`RedworkDE
2023-02-02C#: Set AppContext.BaseDirectory for editor buildsRedworkDE
2023-02-02Merge pull request #72553 from RedworkDE/net-output-directoryRémi Verschelde
2023-02-01Merge pull request #71800 from akien-mga/ci-codespell-actionRémi Verschelde
2023-02-01Merge pull request #72434 from Treer/masterRémi Verschelde
2023-02-01More codespell fixes, do more changes from previous ignore listRémi Verschelde
2023-02-01C#: Preserve directories in output during exportRedworkDE
2023-02-01Update modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsI...Treer
2023-01-31Fix C# examples in documentationRaul Santos
2023-01-31Qualify Console's namespace to avoid mixup with plugin's objectsTreer
2023-01-31C#: Implement `IEquatable` in `Rid`Raul Santos
2023-01-30Fix various typos with codespellRémi Verschelde
2023-01-30Merge pull request #72325 from raulsntos/dotnet/fix-72321Rémi Verschelde
2023-01-30Sync C# Array with CoreRaul Santos
2023-01-29C#: Fix `Rotated` and `RotatedLocal`Raul Santos
2023-01-29C#: Add `Skew` to `Transform2D` and fix `InterpolateWith`Raul Santos