Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-09-06 | Rename `range_lerp` to `remap` | Micky | |
2022-09-05 | Merge pull request #65321 from rburing/physics_server_2d_extension | Rémi Verschelde | |
Create GDExtension classes for PhysicsServer2D | |||
2022-09-05 | Merge pull request #65266 from raulsntos/dotnet/reload-non-tool-scripts | Rémi Verschelde | |
Create script instance of reloaded scripts even if they're not tools | |||
2022-09-04 | Fix some bugs with Vector4 in C# | Aaron Franke | |
2022-09-04 | C#: Create script instance of reloaded scripts even if they're not tools | Raul Santos | |
Scripts that are instantiated at some point will always be recreated if they ever become placeholders to prevent non-tool scripts instantiated manually by users to become placeholders, if they do become placeholders due to errors that prevent instantiation (such as a missing parameterless constructor) these scripts will also be recreated replacing the temporary placeholder. If a script is marked as a tool but becomes a non-tool script in a rebuild, the script will become a placeholder and will no longer be considered applicable to be replaced by an instance since the user explicitly removed the Tool attribute. | |||
2022-09-04 | Create GDExtension classes for PhysicsServer2D | Ricardo Buring | |
This allows a 2D physics server created entirely from GDExtension. Based on the structure of PhysicsServer3DExtension by reduz. | |||
2022-09-03 | Merge pull request #65296 from raulsntos/dotnet/signal-once | Ignacio Roldán Etcheverry | |
C#: Connect only once for each signal of a script | |||
2022-09-03 | C#: Connect only once for each signal of a script | Raul Santos | |
Since the list of signals in `CSharpScript::event_signals` retrieved from calling `ScriptManagerBridge.UpdateScriptClassInfo` already includes the signals from base scripts there is no need to iterate the hierarchy again on `CSharpInstance::connect_event_signals`. | |||
2022-09-04 | Add float arg to build_assemblies.py | Almighty Laxz | |
2022-09-03 | Fixed build failing when REAL_T double and dotnet enabled | Almighty Laxz | |
2022-09-01 | Merge pull request #65168 from raulsntos/dotnet/float64 | Ignacio Roldán Etcheverry | |
C#: Assume 64-bit types when type has no meta | |||
2022-09-01 | C#: Assume 64-bit types when type has no meta | Raul Santos | |
When the C# bindings generator finds a type without meta assume the type refers to the 64-bit version of the type: - `float` is converted to `double` - `int` is converted to `long` | |||
2022-08-31 | C#: Fix Vector4 in godot_variant and missing marshaling | Ignacio Roldán Etcheverry | |
Vector4 and Vector4i were implemented incorrectly in godot_variant. They were also missing their respective Variant conversion callbacks (used for generic collections). Took the chance to remove unnecessary native calls for creating Variant from Vector4, as now it can be done from C# (which is faster). | |||
2022-08-31 | Improve null and object printing to avoid confusion with arrays | Hugo Locurcio | |
- Use different syntax for object printing to avoid confusion with arrays. - Print null as `<null>` to avoid confusion with a string `"null"`. - Display `<empty>` in editor resource pickers to avoid confusion with array-based properties. | |||
2022-08-30 | Merge pull request #65061 from ↵ | Ignacio Roldán Etcheverry | |
paulloz/dotnet/fix-godot_variants-with-empty-type-field C#: Populate `Type` field on `godot_variant` created in managed | |||
2022-08-30 | Add `String.to_{camel,pascal,snake}_case` methods | Danil Alexeev | |
2022-08-29 | Rename String `plus_file` to `path_join` | Aaron Franke | |
2022-08-30 | C#: godot_variant should always have a valid type | Paul Joannon | |
2022-08-29 | Merge pull request #65049 from paulloz/dotnet/win10-export | Ignacio Roldán Etcheverry | |
C#: Fix .NET export template compilation on Windows | |||
2022-08-29 | Merge pull request #65046 from ↵ | Ignacio Roldán Etcheverry | |
neikeq/dotnet-fix-exported-game-uninitialized-callbacks C#: Fix exported game crash because of uninitialized callbacks | |||
2022-08-29 | Merge pull request #64987 from raulsntos/dotnet/linux-export | Ignacio Roldán Etcheverry | |
Fix .NET exporting in Linux | |||
2022-08-29 | Fix .NET export template compilation on Windows 10 | Paul Joannon | |
2022-08-29 | C#: Fix exported game crash because of uninitialized callbacks | Ignacio Roldán Etcheverry | |
This was a regression from 2c180f62d985194060f1a8d2070c130081177c90, where I forgot to update the source generator. | |||
2022-08-29 | Merge pull request #64119 from YuriSizov/theme-init-database | Rémi Verschelde | |
2022-08-29 | [Web] Rename JavaScript platform to Web. | Fabio Alessandrelli | |
Also rename export name from "HTML5" to "Web". | |||
2022-08-29 | Merge pull request #64956 from raulsntos/dotnet/format-ci | Rémi Verschelde | |
Add `dotnet format` to CI to check C# style | |||
2022-08-29 | Merge pull request #64900 from raulsntos/dotnet/fix-exceptions | Ignacio Roldán Etcheverry | |
Fix various C# exceptions | |||
2022-08-29 | Merge pull request #64994 from raulsntos/dotnet/property-indexers | Ignacio Roldán Etcheverry | |
C#: Ignore property indexers and report if exported | |||
2022-08-28 | C#: Ignore property indexers and report if exported | Raul Santos | |
Ignore property indexers since they are unsupported and report a diagnostic if an user tries to export it. | |||
2022-08-28 | Merge pull request #64885 from Mickeon/rename-tooltip-hint | Rémi Verschelde | |
Rename `hint_tooltip` to `tooltip_text` & setter getter | |||
2022-08-28 | Fix .NET exporting in Linux | Raul Santos | |
- Fix platform detection after Linux OS name was renamed from `LinuxBSD` to `Linux` - Fix arch detection after renaming `64` to `x86_64` - Fix typo in `find_hostfxr` | |||
2022-08-28 | Merge pull request #64959 from raulsntos/dotnet/fix-malloc-size | Ignacio Roldán Etcheverry | |
C#: Fix byteCount in `NativeMemory.Alloc` | |||
2022-08-27 | Merge pull request #64860 from raulsntos/dotnet/sync-math | Rémi Verschelde | |
Sync C# cubic interpolation with core | |||
2022-08-27 | Merge pull request #64922 from akien-mga/dotnet-fix-app-host-version-detection | Rémi Verschelde | |
.NET: Change NETCore.App version detection to use highest match | |||
2022-08-27 | C#: Fix byteCount in `NativeMemory.Alloc` | Raul Santos | |
`NativeMemory.Alloc` takes the byte count as parameter, this is calculated by multiplying the element size in bytes by the length of the array. | |||
2022-08-27 | C#: Add `CubicInterpolateAngle` | Raul Santos | |
2022-08-27 | C#: Add `CubicInterpolateInTime` | Raul Santos | |
2022-08-27 | C#: Rename and fix `Quaternion.SphericalCubicInterpolate` | Raul Santos | |
2022-08-27 | C#: Fix `Quaternion.CubicSlerp` | Raul Santos | |
2022-08-27 | C#: Add `Exp` and `Log` to Quaternion | Raul Santos | |
2022-08-27 | C#: Add `GetAngle` and `GetAxis` to Quaternion | Raul Santos | |
2022-08-27 | C#: Fix `Transform3D` interpolation and add spherical interpolation | Raul Santos | |
2022-08-27 | C#: Add missing match check in `Quaternion.Slerpni` | Raul Santos | |
2022-08-27 | Merge pull request #64942 from paulloz/cs-fix-color-names | Rémi Verschelde | |
C#: Fix dictionary keys in Colors | |||
2022-08-27 | Fix C# style with `dotnet format` | Raul Santos | |
2022-08-27 | Rename `hint_tooltip` to `tooltip_text` & setget | Micky | |
`hint_tooltip` -> `tooltip_text` `set_tooltip` -> `set_tooltip_text` `_get_tooltip` -> `get_tooltip_text` Updates documentation, too. | |||
2022-08-26 | C#: Fix dictionary keys in Colors | Paul Joannon | |
2022-08-26 | Merge pull request #64367 from Mickeon/rename-var-to-str | Rémi Verschelde | |
Rename `str2var` to `str_to_var` and similar | |||
2022-08-26 | Add ThemeDB, expose previously static Theme methods | Yuri Sizov | |
2022-08-26 | Fix various C# exceptions | Raul Santos | |
- Replace `IndexOutOfRangeException` with `ArgumentOutOfRangeException` - Replace `Exception` with a more specific exception - Add the parameter name to argument exception - Update documentation for methods that throw exceptions - Use `StringBuilder` to build exception messages - Ensure exception messages end with a period |