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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-02-01
Replace ColorN and from HTML with a string constructor
Aaron Franke
2021-02-01
Fix C# string.Hash()
zaevi
2021-01-31
Merge pull request #45315 from RandomShaper/modernize_thread
Rémi Verschelde
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-28
Merge pull request #45525 from van800/rider-line
Rémi Verschelde
2021-01-28
Fix off by one error navigating to line number in Rider
Ivan Shakhov
2021-01-28
Unify URI encoding/decoding and add to C#
Aaron Franke
2021-01-28
Make hex_to_int and bin_to_int handle the prefix automatically
Aaron Franke
2021-01-26
Merge pull request #45029 from neikeq/issue-40023
Rémi Verschelde
2021-01-19
Cleanup: Remove executable bit from files which don't need it
Rémi Verschelde
2021-01-19
C # mono supports Unicode code
magian1127
2021-01-13
Merge pull request #45136 from akien-mga/clang-format-11
Rémi Verschelde
2021-01-13
Update Mono module to use new execute method.
Marcel Admiraal
2021-01-12
CI: Update to clang-format 11 and apply ternary operator changes
Rémi Verschelde
2021-01-08
C#: Fix System.Collections.Generic.List marshalling
Ignacio Etcheverry
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-29
Fix missed renamings from empty() to is_empty()
Rémi Verschelde
2020-12-28
Merge pull request #44586 from madmiraal/rename-stepify
Rémi Verschelde
2020-12-28
Rename Math::stepify to snapped
Marcel Admiraal
2020-12-28
Rename Rect2 and Rect2i grow_margin() to grow_side()
Marcel Admiraal
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-27
Merge pull request #44515 from eddsanity/master
Rémi Verschelde
2020-12-26
Update Rect intersection documentation, and rename method on Mono
Nathan Franke
2020-12-19
Fixes #42149 and fixes indentation errors to pass clang-format
Eyad
2020-12-17
Merge pull request #44105 from neikeq/mono-wasm-m2n-hook
Rémi Verschelde
2020-12-14
Mono: Don't use -rdynamic when compiling for WASM
Ignacio Etcheverry
2020-12-14
Mono: Make Godot provide its own WASM m2n trampolines
Ignacio Etcheverry
2020-12-14
Mono: Add extra WASM framework assemblies on game export
Ignacio Etcheverry
2020-12-08
Merge pull request #43742 from qarmin/editor_modules_default_values
Rémi Verschelde
2020-12-08
Merge pull request #44136 from neikeq/scons-mono-bcl-option
Rémi Verschelde
2020-12-08
Merge pull request #44148 from Calinou/tweak-log-file-names
Rémi Verschelde
2020-12-07
Improve argument names for core types
Aaron Franke
2020-12-06
Tweak log file names for consistency between Mono and non-Mono logs
Hugo Locurcio
2020-12-06
Merge pull request #44106 from neikeq/mono-invoke-no-params-boxing
Rémi Verschelde
2020-12-06
Don't box params on Native->C# calls with Variant params
Ignacio Etcheverry
2020-12-06
Mono: Add mono_bcl SCons option for a custom BCL location
Ignacio Etcheverry
2020-12-05
Merge pull request #44109 from neikeq/fix-await-to-signal-many-at-once
Rémi Verschelde
2020-12-05
Merge pull request #44108 from neikeq/editor-fix-unhandled-exception-rethrown
Rémi Verschelde
2020-12-05
Merge pull request #44107 from neikeq/fix-slow-build-log-update
Rémi Verschelde
2020-12-05
C#: Fix very slow build log update in the editor
Ignacio Etcheverry
2020-12-05
Fix unhandled exception re-thrown in the editor
Ignacio Etcheverry
2020-12-05
C#: Fix multiple awaits to same signal result in connect error
Ignacio Etcheverry
2020-12-03
Mono: Fix Android build after #36311
Rémi Verschelde
2020-12-02
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-12-02
Refactor DocData into core and editor (DocTools) parts
Thakee Nathees
2020-11-29
Documentation generation for GDScript
Thakee Nathees
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-25
Core: Always enable ptrcall, remove PTRCALL_ENABLED define
Rémi Verschelde
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
Merge pull request #43250 from aaronfranke/strext-lstrip
Rémi Verschelde
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