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2018-04-30Fix msbuild with a msvc 'tools only' installHein-Pieter van Braam
Taken from https://github.com/Microsoft/vswhere/wiki/Find-MSBuild without '-products *' vswhere does not locate msbuild when installing a tools-only (no IDE) version of the microsoft compilers.
2018-04-28Mono: BindingsGenerator enum fixesIgnacio Etcheverry
- Make enums have an unique signature name of int. This means that when generating internal methods, there is no difference between different enums types nor between enums and int. This way enums can re-use internal methods. - Make type resolver fallback to int if a type is not found and it's an enum.
2018-04-25Add option to link mono statically on WindowsIgnacio Etcheverry
2018-04-24Merge pull request #18399 from neikeq/uIgnacio Etcheverry
Mono fixes
2018-04-24Mono: Fix '!t' error messages when generating bindingsIgnacio Etcheverry
This error wasn't affecting the bindings generation process.
2018-04-24Mono: Do not spam script class not found errorIgnacio Etcheverry
Print this error only when trying to instantiate the script. This way we prevent errors being printed for source files which are not meant to be used as scripts.
2018-04-24Mono: Fix crash on script load if the scripts domain isn't loadedIgnacio Etcheverry
2018-04-17#18051: Fix indentation issues introduced during clean upXavier Cho
2018-04-17#18051: Do not use `var` in a for-loop, or where type is not obviousXavier Cho
2018-04-17#18051: Use common name for Color type argumentXavier Cho
2018-04-17#18051: Remove redundant verbatim prefixesXavier Cho
2018-04-17#18051: Use default parameter valueXavier Cho
2018-04-17#18051: Use array initializer when applicableXavier Cho
2018-04-17#18051: Remove redundant parenthesisXavier Cho
2018-04-17#18051: Remove unnecessary variable assignmentsXavier Cho
2018-04-17#18051: Use 'var' when applicableXavier Cho
2018-04-17#18051: Remove redundant casts and 'using', 'else', 'this' statementsXavier Cho
2018-04-17Remove duplicated declaration of RoundToInt() from MathfXavier Cho
2018-04-13Merge pull request #18038 from Chaosus/mathfIgnacio Etcheverry
[Mono] Improvements for Mathf
2018-04-13[Mono] Improve MathfChaosus
2018-04-09Merge pull request #17864 from NikodemL/fix_mono_bottom_panel_issue_activatedIgnacio Etcheverry
Fixed mono bottom panel to select the correct file when messages are filtered
2018-04-03Merge pull request #17834 from Rubonnek/move-to-initializer-listRémi Verschelde
Move GodotSharp and MonoBuildTab member variables to initializer list
2018-04-03[mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now, but we ↵Alexander Alekseev
most probably should keep C#6 yet
2018-03-30Fixed _issue_activated to take the correct issue id from the listNikodem Lokatelj
2018-03-27Move GodotSharp and MonoBuildTab member variables to initializer listWilson E. Alvarez
2018-03-26Added wrap functions to C#Chaosus
2018-03-24Fix mono basis GetEuler bug and marshalling/unmarshallingCarter Anderson
2018-03-24Merge pull request #17134 from aaronfranke/masterIgnacio Etcheverry
[Mono] Replace float with real_t, other misc C# improvements
2018-03-22Replace float with real_t, default Vectors, other misc C# improvementsAaron Franke
Replace float with real_t in most files, defined at the top of each file via using. Objects such as Vector3 now accept doubles as inputs, and convert to real_t internally. I've added default Vectors such as Vector3.Zero. Other misc C# improvements such as Mathf.RoundToInt(). Color continues to use float only because high precision is not needed for 8-bit color math and to keep things simple. Everything seems to compile and work fine, but testing is requested, as this is the first time I've ever contributed to Godot.
2018-03-19Fix mono build properly!PJB3005
Fixes the mistake I made in #17603 to make it require Python > 3.6.
2018-03-19Merge pull request #17603 from PJB3005/18-03-18-fix-mono-build-python3Rémi Verschelde
Fix Mono builds with Python 3.
2018-03-18Merge pull request #17619 from neikeq/mono-runtime-main-argsIgnacio Etcheverry
Mono: Runtime main args and assembly search fixes
2018-03-18Mono: Runtime main args and assembly search fixesIgnacio Etcheverry
- Setup runtime main args during initialization. This must be done manually by embedders who do not call mono_runtime_run_main. Fixes NullReferenceException in System.Environment. - Continue to search the assembly in the rest of the search locations if loading it from one of them failed.
2018-03-18Fix Mono builds with Python 3.Pieter-Jan Briers
A subprocess call wasn't specifying an encoding, so this gave a TypeError in Python 3.
2018-03-16Merge pull request #17179 from paulloz/mono-assemblies-preload-facadesIgnacio Etcheverry
[mono] add the 'Facades' subfolder to the searched directories
2018-03-15Merge pull request #17388 from Hinsbart/mono_class_nameRémi Verschelde
Mono: Avoid invalid class names.
2018-03-15Mono: Avoid invalid class names.Andreas Haas
Disallow reserved keywords as class names and prefix base class with the Godot namespace if it's the same as the class name. Fixes #12483
2018-03-04[mono] write classes with no constructor as abstractPaul Joannon
2018-03-04[mono] rename functions to conform to PascalCasePaul Joannon
in: * StringExtensions.cs * Transform.cs
2018-03-02[mono] add the 'Facades' subfolder to the searched directories in _preload_hookPaul Joannon
2018-02-27More reliably find mscorlib.dll on LinuxHein-Pieter van Braam
2018-02-27doc: Remove status from hardcoded version stringRémi Verschelde
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27Merge pull request #17075 from paulloz/fix-build-mono-debug-notoolsRémi Verschelde
[mono] fix build error when compiling with mono, tools=no, target=debug
2018-02-27Merge pull request #15641 from ↵Rémi Verschelde
neikeq/mono-is-picky-regarding-corlib-so-we-must-make-sure-to-ship-the-right-version-otherwise-something-bad-may-happen Mono: Buildsystem improvements
2018-02-27fix build error when compiling with mono, tools=no, target=releasePaul Joannon
change TTR to RTR in `print_unhandled_exception`
2018-02-26Merge pull request #17046 from NathanWarden/fixed_mono_marshallingRémi Verschelde
[Mono] The marshalling *in* of Transform was also incorrect.
2018-02-26The marshalling in was also incorrect.Nathan Warden
2018-02-25Mono: Better versioning and gracefully unloading of Godot API assembliesIgnacio Etcheverry
2018-02-25Merge pull request #16804 from Valentactive/fix_mono_template_compilingRémi Verschelde
fix template builds with mono
2018-02-24Merge pull request #16981 from paulloz/mono-nested-exceptionsIgnacio Etcheverry
[mono] show whole trace of nested exceptions