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Godot with FMOD integration
RayHammer
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Author
2020-09-04
Merge pull request #41748 from neikeq/issue-41712
Rémi Verschelde
2020-09-04
C#: Hide Build button if there's no solution to build
Ignacio Etcheverry
2020-09-04
C#: Fix Godot failing to find class namespace
Ignacio Etcheverry
2020-09-04
Fix 'Parameter "assembly" is null' error
Ignacio Etcheverry
2020-09-04
Fix parsing of C# files with spaces in the path
Ignacio Etcheverry
2020-09-03
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-09-03
C#: Fix Windows detection for copying MSBuild stub
Ignacio Etcheverry
2020-09-02
Merge python EnvironmentError, IOError and WindowsError into OSError.
Marcel Admiraal
2020-09-01
Simplify html_is_valid and allow it to work with 3 and 4 hex digits
Aaron Franke
2020-09-01
Change Color HTML conversion from ARGB to RGBA
Aaron Franke
2020-08-31
Add link titles for all links in the class reference
Hugo Locurcio
2020-08-30
Merge pull request #41613 from neikeq/possibly
Rémi Verschelde
2020-08-30
Merge pull request #41611 from neikeq/issue-41444
Rémi Verschelde
2020-08-30
Fix clang-tidy warnings due to semicolon after mono module macros
Ignacio Etcheverry
2020-08-30
C#: Fix InvalidCastException on export
Ignacio Etcheverry
2020-08-30
C#: Fix crash on export when incorrectly freeing MonoAssemblyName
Ignacio Etcheverry
2020-08-29
Mono: Improve MSBuildFinder logic on Windows
Thaina Yu
2020-08-24
C#: Fix 'Parameter toolsPath cannot be null' error
Ignacio Etcheverry
2020-08-21
Merge pull request #41410 from neikeq/no-bom-on-csproj-creation
Rémi Verschelde
2020-08-21
Merge pull request #41409 from neikeq/fix-null-in-msbuild-logger
Rémi Verschelde
2020-08-21
C#: Save newly created csproj files without BOM
Ignacio Etcheverry
2020-08-21
C#: Fix null exception in our MSBuild logger
Ignacio Etcheverry
2020-08-21
Mono/C#: Fix editor using wrong project assembly path in rare cases
Ignacio Etcheverry
2020-08-19
C#: Fix editor unable to play game after IDE PlayRequest
Ignacio Etcheverry
2020-07-27
Make all String float conversion methods be 64-bit
Aaron Franke
2020-07-27
Pop from front to avoid infinite loop with nested classes
Nhiqill
2020-07-26
Merge pull request #40595 from neikeq/godot-net-sdk-and-net-standard
Rémi Verschelde
2020-07-26
CI: Install master version of psf/black
Rémi Verschelde
2020-07-25
C#: Switch games to MSBuild Sdks and .NET Standard
Ignacio Etcheverry
2020-07-24
Remove multilevel calls
George Marques
2020-07-22
Fix typos in GodotSharp code docs
mega-bit
2020-07-22
C#: Fix restore not called when building game projects
Ignacio Etcheverry
2020-07-21
Fix XML in Plane.cs
Aaron Franke
2020-07-21
Update core documentation to match recent C# changes
Aaron Franke
2020-07-14
Merge pull request #40218 from aaronfranke/mono-docs
Rémi Verschelde
2020-07-13
Commit other files changed by file_format.sh
Aaron Franke
2020-07-11
Add C# XML documentation to core C# math types
Aaron Franke
2020-07-10
[macOS, Mono] Fix "Wdeprecated-declarations" build error.
bruvzg
2020-07-06
Add a map of autoloads to ProjectSettings
George Marques
2020-07-05
Fix Mono PackedArray Marshalling
Daniel Doran
2020-07-05
Merge pull request #40137 from neikeq/fix-clangtidy-warnings-mono
Rémi Verschelde
2020-07-05
Mono/C#: Fix several clang-tidy warnings and cleanup
Ignacio Etcheverry
2020-07-03
fix crash when pass null in print array in GD.print
endlesstravel
2020-06-30
Change assembly watcher after notification changes
G'lek
2020-06-26
Merge pull request #39837 from neikeq/fix-invalid-unbox-long-as-int
Rémi Verschelde
2020-06-26
Merge pull request #39839 from neikeq/use-/restore-instead-of-/t-restore
Rémi Verschelde
2020-06-25
Mono/C#: Use /restore instead of /t:restore when building
Ignacio Etcheverry
2020-06-25
Mono/C#: Fix InvalidCast because of attempt to unbox long as int
Ignacio Etcheverry
2020-06-25
Mono/C#: Fix unhandled exception not being printed
Ignacio Etcheverry
2020-06-24
Merge pull request #39739 from MichaelBelousov/fix/long-enum-fix-rider-cast
Rémi Verschelde
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