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AgeCommit message (Expand)Author
2021-06-13Merge pull request #34668 from aaronfranke/to-stringRémi Verschelde
2021-06-13Improve & fix Mono buildPedro J. Estébanez
2021-06-12Merge pull request #49123 from aaronfranke/it-is-timeRémi Verschelde
2021-06-11Rename Reference to RefCountedPedro J. Estébanez
2021-06-11Reformat structure string operatorsAaron Franke
2021-06-11Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-ioRémi Verschelde
2021-06-11Merge pull request #49279 from Calinou/rename-string-is-abs-path-methodRémi Verschelde
2021-06-11Add Time singletonAaron Franke
2021-06-11Core: Move DirAccess and FileAccess to `core/io`Rémi Verschelde
2021-06-07Merge pull request #49221 from Faless/mp/4.x_rpc_refactorRémi Verschelde
2021-06-07Style: Cleanup uses of double spaces between wordsRémi Verschelde
2021-06-05Merge pull request #45364 from madmiraal/rename-quatRémi Verschelde
2021-06-04Add missing override keyword to CSharpLanguage::is_control_flow_keyword()Marcel Admiraal
2021-06-04Rename Quat to QuaternionMarcel Admiraal
2021-06-03Merge pull request #38430 from aaronfranke/transform3dRémi Verschelde
2021-06-03Allow clamping vectors and colorsAaron Franke
2021-06-03Rename Vector2 clamped to limit_length and add limit_length to Vector3Aaron Franke
2021-06-03Rename `String.is_abs_path()` to `String.is_absolute_path()`Hugo Locurcio
2021-06-03Rename files and the exposed name for Transform3DAaron Franke
2021-06-03Rename Variant TRANSFORM to TRANSFORM3DAaron Franke
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-06-01[Net] Refactor RPCs, remove RSETsFabio Alessandrelli
2021-05-31Implement shader cachingreduz
2021-05-25Rename File::get_len() get_length()Marcel Admiraal
2021-05-21Rename Vector2 Perpendicular to Orthogonal in C#Aaron Franke
2021-05-20Fix typos with codespellRémi Verschelde
2021-05-17Make all file access 64-bit (uint64_t)Pedro J. Estébanez
2021-05-07Merge pull request #45144 from dalexeev/color-constsRémi Verschelde
2021-05-05Highlight control flow keywords with a different colorHugo Locurcio
2021-04-29Replace remaining uses of `NULL` with `nullptr`Rémi Verschelde
2021-04-26Remove uses of `auto` for better readability and online code reviewsHugo Locurcio
2021-04-17C#: Fix `double` casting in wasm m2n trampolinesIgnacio Roldán Etcheverry
2021-03-23Add mutex to protect script bindingsMatthew A. Robinson
2021-03-18Mono: Fix Android build after #46900Rémi Verschelde
2021-03-15C#: Fix disconnecting event signals twiceIgnacio Etcheverry
2021-03-14Merge pull request #46968 from sboronczyk/fix-editor-plugin-monoRémi Verschelde
2021-03-13Merge pull request #46900 from Ev1lbl0w/bugfix-malloc_callsRémi Verschelde
2021-03-13Fix create c# script after partial class typesboronczyk
2021-03-13Replace malloc's with Godot's memalloc macroEv1lbl0w
2021-03-13Merge pull request #46954 from neikeq/reggr-46307Rémi Verschelde
2021-03-13C#: Fix StringName leak warnings after generating bindingsIgnacio Etcheverry
2021-03-13C#: Fix ScriptPathAttribute generator with none or nested namespacesIgnacio Etcheverry
2021-03-08Merge pull request #46174 from xill47/mono-appdomain-unhandled-exception-eventRémi Verschelde
2021-03-08Added mono_unhandled_exception call to unhandled_exception hookIlya Kuznetsov
2021-03-07Merge pull request #46713 from neikeq/csharp-source-generators-initRémi Verschelde
2021-03-06Add C# source generator for a new ScriptPath attributeIgnacio Etcheverry
2021-03-03Mono/macOS: Separate data dir into frameworks and resources for codesigningShane Liesegang
2021-02-25Add generic support to PackedScene.InstanceAaron Franke
2021-02-25Fix C# bindings generator for default value typesAaron Franke
2021-02-22Make glue generation shutdown more gracefulPedro J. Estébanez