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AgeCommit message (Expand)Author
2020-08-24C#: Fix 'Parameter toolsPath cannot be null' errorIgnacio Etcheverry
2020-08-21Merge pull request #41410 from neikeq/no-bom-on-csproj-creationRémi Verschelde
2020-08-21Merge pull request #41409 from neikeq/fix-null-in-msbuild-loggerRémi Verschelde
2020-08-21C#: Save newly created csproj files without BOMIgnacio Etcheverry
2020-08-21C#: Fix null exception in our MSBuild loggerIgnacio Etcheverry
2020-08-21Mono/C#: Fix editor using wrong project assembly path in rare casesIgnacio Etcheverry
2020-08-19C#: Fix editor unable to play game after IDE PlayRequestIgnacio Etcheverry
2020-07-27Make all String float conversion methods be 64-bitAaron Franke
2020-07-27Pop from front to avoid infinite loop with nested classesNhiqill
2020-07-26Merge pull request #40595 from neikeq/godot-net-sdk-and-net-standardRémi Verschelde
2020-07-26CI: Install master version of psf/blackRémi Verschelde
2020-07-25C#: Switch games to MSBuild Sdks and .NET StandardIgnacio Etcheverry
2020-07-24Remove multilevel callsGeorge Marques
2020-07-22Fix typos in GodotSharp code docsmega-bit
2020-07-22C#: Fix restore not called when building game projectsIgnacio Etcheverry
2020-07-21Fix XML in Plane.csAaron Franke
2020-07-21Update core documentation to match recent C# changesAaron Franke
2020-07-14Merge pull request #40218 from aaronfranke/mono-docsRémi Verschelde
2020-07-13Commit other files changed by file_format.shAaron Franke
2020-07-11Add C# XML documentation to core C# math typesAaron Franke
2020-07-10[macOS, Mono] Fix "Wdeprecated-declarations" build error.bruvzg
2020-07-06Add a map of autoloads to ProjectSettingsGeorge Marques
2020-07-05Fix Mono PackedArray MarshallingDaniel Doran
2020-07-05Merge pull request #40137 from neikeq/fix-clangtidy-warnings-monoRémi Verschelde
2020-07-05Mono/C#: Fix several clang-tidy warnings and cleanupIgnacio Etcheverry
2020-07-03fix crash when pass null in print array in GD.printendlesstravel
2020-06-30Change assembly watcher after notification changesG'lek
2020-06-26Merge pull request #39837 from neikeq/fix-invalid-unbox-long-as-intRémi Verschelde
2020-06-26Merge pull request #39839 from neikeq/use-/restore-instead-of-/t-restoreRémi Verschelde
2020-06-25Mono/C#: Use /restore instead of /t:restore when buildingIgnacio Etcheverry
2020-06-25Mono/C#: Fix InvalidCast because of attempt to unbox long as intIgnacio Etcheverry
2020-06-25Mono/C#: Fix unhandled exception not being printedIgnacio Etcheverry
2020-06-24Merge pull request #39739 from MichaelBelousov/fix/long-enum-fix-rider-castRémi Verschelde
2020-06-24Mono: fix bad long casts and wrong underlying enum types in GodotToolsMichael Belousov
2020-06-24Merge pull request #39783 from neikeq/messaging-codecompletion-localize-fixRémi Verschelde
2020-06-23C#: Fix completion request with case insensitive resource pathIgnacio Etcheverry
2020-06-19Remove ToolButton in favor of ButtonHugo Locurcio
2020-06-19Merge pull request #39652 from paulloz/generics-getnodesingroupRémi Verschelde
2020-06-19[mono] implement generics GetNodesInGroupPaul Joannon
2020-06-19Merge pull request #39629 from MichaelBelousov/dont-slice-longs-to-monoRémi Verschelde
2020-06-18Document Mono-specific classesHugo Locurcio
2020-06-17return boxed long when marshalling a godot int to mono runtime in dynamic con...Michael Belousov
2020-06-17DocData: Skip language-specific ClassDoc without methods/constantsRémi Verschelde
2020-06-15Fix dynamic linking of MSVC Mono with MinGW GodotIgnacio Etcheverry
2020-06-15C#: Add VisualStudio supportIgnacio Etcheverry
2020-05-30Fixes building mono release templatesNutmegStudio
2020-05-26Update Mono C# warning to reflect latest list of platforms supportedMaganty Rushyendra
2020-05-22Merge pull request #38962 from neikeq/4.0-scons-option-build-cilRémi Verschelde
2020-05-22Add SCons option to not build C# solutionsIgnacio Etcheverry
2020-05-22Merge pull request #38943 from neikeq/yakamashiRémi Verschelde