index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
mono
Age
Commit message (
Expand
)
Author
2019-12-16
Merge pull request #34382 from van800/profiler
Rémi Verschelde
2019-12-16
Allow attaching any external profiler, including JetBrains dotTrace
Ivan Shakhov
2019-12-16
Mono: Enable threads suspend workaround on Windows
Rémi Verschelde
2019-12-13
Merge pull request #34334 from neikeq/issue-33503
Rémi Verschelde
2019-12-13
Mono/C#: Fix class parser incorrectly handling nested namespaces
Ignacio Etcheverry
2019-12-13
Mono/C#: Fix class parser bug with 'where T : struct'
Ignacio Etcheverry
2019-12-13
doc: Sync classref with current source
Rémi Verschelde
2019-12-13
Merge pull request #34295 from aaronfranke/potato-knishes
Rémi Verschelde
2019-12-12
Fix string Find methods having reversed case sensitivity
Aaron Franke
2019-12-11
Mono formatting
Aaron Franke
2019-12-11
Merge pull request #34181 from van800/rider
Rémi Verschelde
2019-12-11
Support Rider as External Editor
Ivan Shakhov
2019-12-06
Fix missing null checks in Mono Binding of GD
Jonas
2019-12-05
Merge pull request #34018 from dsge/show-template-directory-path-in-error-mes...
Ignacio Roldán Etcheverry
2019-12-04
Mono/C#: Several android fixes
Ignacio Etcheverry
2019-12-04
C#: Add Duplicate method to the Array and Dictionary bindings
Ignacio Etcheverry
2019-11-30
Make sure to include the path in the "Data template directory not found" erro...
dsge
2019-11-29
Merge pull request #33982 from neikeq/issue-29349
Rémi Verschelde
2019-11-29
Mono/C#: Fix crash on exported games that don't use C#
Ignacio Etcheverry
2019-11-29
Mono/C#: Add option to export assemblies outside of PCK
Ignacio Etcheverry
2019-11-23
Merge pull request #33828 from neikeq/貴様
Rémi Verschelde
2019-11-22
Mono/C#: Prevent SCons from building API solutions in parallel
Ignacio Etcheverry
2019-11-22
Style: Add missing copyright headers
Rémi Verschelde
2019-11-21
Merge pull request #33791 from neikeq/issue-33761
Ignacio Roldán Etcheverry
2019-11-21
C#: Fix PathWhich on Windows when name already has extension
Ignacio Etcheverry
2019-11-20
Merge pull request #33763 from neikeq/issue-33725
Rémi Verschelde
2019-11-20
Fix C# export error dialog showing up when it should not
Ignacio Etcheverry
2019-11-19
Mono/C#: Bundle libmono-btls-shared.dll on Windows if it exists
Ignacio Etcheverry
2019-11-18
C#: Throw NullReferenceException for null NodePath/RID params
Ignacio Etcheverry
2019-11-15
Make C# internal calls return structs as ref parameters
Ignacio Etcheverry
2019-11-15
Mono/C#: Initial exporter support for AOT compilation
Ignacio Etcheverry
2019-11-13
Mono/C#: WebAssembly support
Ignacio Etcheverry
2019-11-12
Merge pull request #33249 from JoshLee0915/MonoHeadlessServer
Ignacio Roldán Etcheverry
2019-11-07
Merge pull request #32477 from aaronfranke/equal-approx-separate
Rémi Verschelde
2019-10-29
[Mono] Alphabetize Mathf
Aaron Franke
2019-10-23
Merge pull request #32670 from aaronfranke/mono-plane
Rémi Verschelde
2019-10-21
Added the server platform checks to template dir and shared lib copy
JoshLee0915
2019-10-14
Expose is_equal_approx and restore == to be exact again
Aaron Franke
2019-10-14
Make is_equal_approx separate for structures
Aaron Franke
2019-10-12
C#: Fix regression from #32732 caused a crash on domain reload
Ignacio Etcheverry
2019-10-11
Mono: Fix template build after #32732
Rémi Verschelde
2019-10-11
C#: Fix detection of outdated release Godot API assemblies
Ignacio Etcheverry
2019-10-08
[Mono] Change Plane intersect methods to return nullable Vector3
Aaron Franke
2019-10-03
Mono: Fix detection of MsBuild from Visual Studio
Rémi Verschelde
2019-09-28
Merge pull request #32401 from neikeq/Kisaama!
Ignacio Roldán Etcheverry
2019-09-28
Mono: Don't compare API hashes on release builds
Ignacio Etcheverry
2019-09-26
Merge pull request #32353 from neikeq/yamero
Rémi Verschelde
2019-09-26
Merge pull request #32352 from neikeq/issue-32237
Rémi Verschelde
2019-09-25
Mono: Improve API assembly load error message on exported games
Ignacio Etcheverry
2019-09-25
Mono: Don't use project settings for debugger agent on exported games
Ignacio Etcheverry
[next]