index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
mono
Age
Commit message (
Expand
)
Author
2022-03-31
Fix typos with codespell
Rémi Verschelde
2022-03-28
String: Remove TTR and DTR defines in non-tools build
Rémi Verschelde
2022-03-28
Refactor GDScript/C# script templates logic to be editor-only
Rémi Verschelde
2022-03-28
Merge pull request #59553 from reduz/script-extension-support
Rémi Verschelde
2022-03-28
Make script templates follow the GDScript style guide
Michael Alexsander
2022-03-27
Add GDExtension support to Script
reduz
2022-03-22
Support static methods in C# bindings generator
Raul Santos
2022-03-18
Ignore PhysicsServer3DExtension class in C#
Raul Santos
2022-03-16
Implement GDExtension export plugin.
bruvzg
2022-03-12
Fix Slerp C# docs and add test cases for vectors in the same direction
Aaron Franke
2022-03-11
Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaks
Rémi Verschelde
2022-03-09
Remove VARIANT_ARG* macros
reduz
2022-03-09
Fix Autoload capitalization inconsistency
Haoyu Qiu
2022-03-08
Rename Control's Rect properties to exclude rect_ part
Marcel Admiraal
2022-03-07
Merge pull request #58847 from KoBeWi/editor_settings_mess
Rémi Verschelde
2022-03-06
Remove duplicate editor settings definitions
kobewi
2022-03-06
Implement `Deconstruct` methods for C# vectors
Berke Kocaoğlu
2022-03-03
Refactor `bbcode_to_xml` into multiple specific methods
Raul Santos
2022-03-03
Find inherited members in C# documentation generator
Raul Santos
2022-03-03
Add theme_item support to C# documentation generator
Raul Santos
2022-03-03
Fix checking for `@GlobalScope` in C# documentation generator
Raul Santos
2022-03-03
Check for missing methods/members in C# documentation generator
Raul Santos
2022-03-03
Fix references to global constants in C# documentation generator
Raul Santos
2022-02-22
Rename motion_velocity to velocity
Chris Bradfield
2022-02-16
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-15
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2022-02-13
Merge pull request #57954 from TokageItLab/refactor-cubic-interpolate
Rémi Verschelde
2022-02-12
Use EditorFileDialog instead of FileDialog in the project manager
Hendrik Brucker
2022-02-12
Implement cubic_interpolate() as MathFunc for refactoring
Silc 'Tokage' Renew
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-10
Support signals in C# documentation
Raul Santos
2022-02-08
Merge pull request #57822 from Calinou/ios-remove-armv7
Rémi Verschelde
2022-02-08
Merge pull request #57076 from IgorKordiukiewicz/fix-mono-string-capitalize
Ignacio Roldán Etcheverry
2022-02-08
Remove support for ARMv7 (32-bit) on iOS
Hugo Locurcio
2022-02-07
Allow C# Vector2/3 slerp values to have any length
Andrew Jacob
2022-02-07
Merge pull request #57748 from fabriceci/rename-script-template-variable
Rémi Verschelde
2022-02-07
rename jump force to jump velocity
fabriceci
2022-02-07
Add some more fixes to visual shader
Yuri Roubinsky
2022-02-07
Attach mono thread before getting nativeName field
Raul Santos
2022-02-04
Merge pull request #57618 from Densorius/master
Ignacio Roldán Etcheverry
2022-02-04
Fixed opening new instances of VS 2022 while a instance is already open
Densorius
2022-02-04
Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-02-04
Add Visual Studio 2022 support with fallback to 2019
Densorius
2022-02-03
Merge pull request #57467 from webbuf/modules-initialize
Rémi Verschelde
2022-02-03
initialized member variables in header
zwebb
2022-01-29
Be more verbose about why msbuild tools could not be found
Marcel Admiraal
2022-01-27
Rename C# `IsSubsequenceOfI` to `IsSubsequenceOfN`
Raul Santos
2022-01-23
BaseButton: Rename `pressed` property to `button_pressed`
Rémi Verschelde
2022-01-23
String.Capitalize() in C# now matches the behaviour of String::capitalize() i...
Igor Kordiukiewicz
[prev]
[next]