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Godot with FMOD integration
RayHammer
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2020-05-07
Merge pull request #36379 from aaronfranke/color-constructors
Rémi Verschelde
2020-05-03
Remove some C++11 polyfill defines that are no longer needed
Hugo Locurcio
2020-04-29
Color with alpha constructor
Aaron Franke
2020-04-29
Fix growMargin() not returning modified Rect2/Rect2i
Nannaquin
2020-04-29
[Mono] Rename LinearInterpolate to Lerp
Aaron Franke
2020-04-29
Merge pull request #36960 from pycbouh/docs-improve-shortcuts
Rémi Verschelde
2020-04-23
Mono/C#: Fix load hook not called for some assemblies on domain reload
Ignacio Etcheverry
2020-04-23
C#: Fix always saving copy of csproj even with no changes
Ignacio Etcheverry
2020-04-23
Merge pull request #38123 from neikeq/fix-hotreload-twice
Rémi Verschelde
2020-04-23
C#: Revert marshalling of IDictionary/IEnumerable implementing types
Ignacio Etcheverry
2020-04-23
Mono/C#: Fix assemblies being reloaded a second time unnecesarily
Ignacio Etcheverry
2020-04-22
Merge pull request #38117 from neikeq/export-mono-array-godot-object
Ignacio Roldán Etcheverry
2020-04-22
Merge pull request #38110 from neikeq/csproj-safer-migration
Ignacio Roldán Etcheverry
2020-04-22
Mono/C#: Allow exporting System.Array of type Godot.Object
Ignacio Etcheverry
2020-04-22
C#: Save copy of sln and csproj before applying fixes
Ignacio Etcheverry
2020-04-22
Mono/C#: Allow debugging exported games
Ignacio Etcheverry
2020-04-21
Add ability to bind typed arrays to script API
Juan Linietsky
2020-04-20
Exposed RenderingDevice to script API
Juan Linietsky
2020-04-20
Fix handling of PROPERTY_USAGE_SUBGROUP in DocData and editor
Rémi Verschelde
2020-04-18
Mono: Fix include for Android support
Rémi Verschelde
2020-04-10
Improve shortcut formatting in docs
Yuri Sizov
2020-04-03
Fix C# bindings after recent breaking changes
Ignacio Etcheverry
2020-04-02
Replace more occurrences of NULL with nullptr
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-04-01
Merge pull request #37484 from Calinou/csharp-verbatim-string-highlight
Rémi Verschelde
2020-04-01
Remove syntax highlighting for C# verbatim strings due to bugs
Hugo Locurcio
2020-03-31
Mono/C#: Add iOS support
Ignacio Etcheverry
2020-03-31
Mono/C#: Fix MinGW build not supporting `.lib` libraries
Ignacio Etcheverry
2020-03-30
Merge pull request #37436 from akien-mga/doc-node-renames
Rémi Verschelde
2020-03-30
doc: Update classref with node renames
Rémi Verschelde
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-27
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-26
Multiple changes to DisplayServerX11
Mateo Kuruk Miccino
2020-03-25
SCons: Drop support for Python 2
Rémi Verschelde
2020-03-24
Move DocData and Collada out of their subfolders
Rémi Verschelde
2020-03-22
Merge pull request #37210 from van800/fix-36995
Rémi Verschelde
2020-03-21
Make file formatting comply with POSIX and Unix standards
Aaron Franke
2020-03-21
Fix warning: Property not found: mono/editor/editor_path_optional (#36995)
Ivan.Shakhov
2020-03-18
Merge pull request #37116 from neikeq/issue-12917
Rémi Verschelde
2020-03-18
Merge pull request #37145 from neikeq/issue-37128
Ignacio Roldán Etcheverry
2020-03-18
Merge pull request #37112 from Xrayez/mono-generate-help
Rémi Verschelde
2020-03-18
Sync csproj when files are changed from the Godot FileSystem dock
Ignacio Etcheverry
2020-03-18
C#: Fix uses of old Configuration names
Ignacio Etcheverry
2020-03-18
Merge pull request #37131 from van800/master
Ignacio Roldán Etcheverry
2020-03-18
fix RiderPathLocator - searching for toolbox on Mac
Ivan.Shakhov
2020-03-18
Merge pull request #36756 from aaronfranke/mono-vec2i3i
Ignacio Roldán Etcheverry
2020-03-17
[Mono] Marshaling for Vector2i, Vector3i, and Rect2i
Aaron Franke
2020-03-17
[Mono] Add Vector2i, Vector3i, and Rect2i
Aaron Franke
2020-03-17
Mono/C#: Optimize the way we store GC handles for scripts
Ignacio Etcheverry
2020-03-17
Fix C# bindings after recent breaking changes
Ignacio Etcheverry
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