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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-11-02
Move EulerOrder enum to math_defs.h and global scope
Aaron Franke
2022-11-02
Merge pull request #68118 from aaronfranke/quat-from-euler
Rémi Verschelde
2022-11-02
Add missed Quaternion constructor to C#
Yuri Rubinsky
2022-11-01
Replace Quaternion Euler constructor with `from_euler` method
Aaron Franke
2022-10-31
Merge pull request #67578 from KoBeWi/GEDITOR
Rémi Verschelde
2022-10-30
C#: Add Variant conversion callbacks for generic Godot collections
Ignacio Roldán Etcheverry
2022-10-30
C#: Remove need for reflection to invoking callable delegates
Ignacio Roldán Etcheverry
2022-10-22
Use `.generated` suffix for generated C# code
Raul Santos
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-17
Merge pull request #67440 from raulsntos/dotnet/bindings-conflicts
Ignacio Roldán Etcheverry
2022-10-17
C#: Load assemblies as collectible only in the Godot editor
Ignacio Roldán Etcheverry
2022-10-16
Add a `Plane(Vector3, Vector3)` constructor for C#
Yuri Rubinsky
2022-10-15
Guard against more potential conflicts in C# bindings generator
Raul Santos
2022-10-13
Merge pull request #67216 from dotlogix/Bugfix/FixErrorWhenSerializingSignals
Rémi Verschelde
2022-10-13
Adding null check to prevent null reference exception when serializing delega...
Alexander Schill
2022-10-12
Merge pull request #66952 from bruvzg/macos_net_export
Rémi Verschelde
2022-10-11
Use `JSON::stringify` where possible
Micky
2022-10-08
C#: Generate symbols packages
Raul Santos
2022-10-07
[.NET Export] Improve .NET export process.
bruvzg
2022-10-07
C#: Fix signature of generated signal callbacks
Raul Santos
2022-10-05
.NET: Generate SdkPackageVersions.props from version.py
Rémi Verschelde
2022-10-05
Merge pull request #66873 from akien-mga/script-tweak-error-invalid-script-type
Rémi Verschelde
2022-10-04
Rename Projection `matrix` to `columns`
Aaron Franke
2022-10-04
GDScript/C#: Tweak error message for invalid script type for object
Rémi Verschelde
2022-10-04
Merge pull request #66804 from akien-mga/core-remove-NO_SAFE_CAST
Rémi Verschelde
2022-10-03
C#: Use Span in Color to avoid string allocations
Raul Santos
2022-10-03
Remove unsupported `NO_SAFE_CAST`/`-fno-rtti` from Android build
Rémi Verschelde
2022-10-03
Merge pull request #66387 from aaronfranke/cs-basis-euler
Rémi Verschelde
2022-10-01
ManagedCallable: use delegate target instead of middleman when possible
Patrick Dawson
2022-09-30
Merge pull request #64784 from yedpodtrzitko/yed/ci-add-mypy
Rémi Verschelde
2022-09-30
Fix typos with codespell
Rémi Verschelde
2022-09-30
ci: add Python static analysis check via mypy
Jiri Suchan
2022-09-26
SCons: Unify tools/target build type configuration
Rémi Verschelde
2022-09-26
Style: Cleanup header guards for consistency
Rémi Verschelde
2022-09-25
C#: Update Basis Euler angle code to match core
Aaron Franke
2022-09-22
Merge pull request #66253 from raulsntos/dotnet/assembly-may-be-null
Ignacio Roldán Etcheverry
2022-09-22
C#: Suppress EventHandler suffix diagnostic for signals
Raul Santos
2022-09-22
C#: Guard against null assemblies
Raul Santos
2022-09-22
Merge pull request #66110 from Zylann/reference_get_count
Rémi Verschelde
2022-09-21
Rename and expose `RefCounted::get_reference_count()`
Marc Gilleron
2022-09-19
C#: Rename `PlusFile` to `PathJoin`
Raul Santos
2022-09-19
Replace File/Directory with FileAccess/DirAccess
kobewi
2022-09-19
Merge pull request #65879 from magian1127/4.0GenSDoc
Rémi Verschelde
2022-09-18
C#: inheritdoc the "///" comment from EventHandler to the generated event
Magian
2022-09-18
Merge pull request #44143 from KoBeWi/callable_multiplayer
Rémi Verschelde
2022-09-18
Port remaining connections to callable_mp
Tomasz Chabora
2022-09-18
Merge pull request #65946 from antonWetzel/csharp-nd-array
Rémi Verschelde
2022-09-18
Merge pull request #65877 from raulsntos/dotnet/signal-delegate-docs
Rémi Verschelde
2022-09-17
don't marshal multidimensional arrays
antonWetzel
2022-09-16
C#: Fix marshaling generic Godot collections
Raul Santos
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