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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-10-25
Optimize SVG using `svgcleaner --multipass`
Hugo Locurcio
2020-10-23
C#: Make editor create NuGet fallback folder for Godot packages
Ignacio Etcheverry
2020-10-23
C#: Re-work solution build output panel
Ignacio Etcheverry
2020-10-18
Refactor MethodBind to use variadic templates
reduz
2020-10-17
Add GetStringFromUTF8 and GetStringFromASCII
Aaron Franke
2020-10-13
Fix code duplication in CSharpScript
opl-
2020-10-09
Mono: Fix typo in Godot.NET.Sdk.nuspec
Rémi Verschelde
2020-10-08
Adressed Review
Lorenz Junglas
2020-10-08
C# GodotTools: Replace platform Identifier "OSX" with "macOS"
Lorenz Junglas
2020-10-06
Improve the Vector2 rotated code in C#
Aaron Franke
2020-10-02
iOS: Refactoring
Sergey Minakov
2020-09-29
Fix error message when exporting a write-only property without a setter
Eduardo Rodrigues
2020-09-28
Merge pull request #38704 from aaronfranke/mono-dotgodot
Rémi Verschelde
2020-09-25
Style: Fix black formatting after #42332
Rémi Verschelde
2020-09-25
Enable the `copy_mono_root` SCons option by default
Hugo Locurcio
2020-09-24
Merge pull request #42293 from ricardoalcantara/fix_basis_csharp
Rémi Verschelde
2020-09-24
Basis RotationQuat should be public.
Ricardo Alcantara
2020-09-23
Rename the ".mono" folder to ".godot/mono"
Aaron Franke
2020-09-23
Fix C# string.IsAbsPath()
Zae
2020-09-18
Fix typos with codespell
Rémi Verschelde
2020-09-16
Fix ExprMatch stackoverflow
Raul Santos
2020-09-13
Add mono log message to error for fatal errors
Tom Daffin
2020-09-13
Merge pull request #42000 from aaronfranke/cs-arr-concat
Rémi Verschelde
2020-09-13
C#: Fix csproj not synced on file move/removal from FS dock
Ignacio Etcheverry
2020-09-12
Add concatenation support and a new ctor to Godot.Collections.Array
Aaron Franke
2020-09-11
Remove unused Python local variables.
Marcel Admiraal
2020-09-10
Remove unused Python imports.
Marcel Admiraal
2020-09-08
Change inequality comparison operators to use exact equality
Aaron Franke
2020-09-08
Merge pull request #41888 from neikeq/sln-bom
Rémi Verschelde
2020-09-08
C#: Use BOM when creating a solution
Ignacio Etcheverry
2020-09-08
C#: Fix endless reload loop if project has unicode chars
Ignacio Etcheverry
2020-09-06
Fix header guards in modules:
Marcel Admiraal
2020-09-06
Handle csproj "Remove" globs
Alex de la Mare
2020-09-04
Fix Mono path utils char types.
bruvzg
2020-09-04
Merge pull request #41753 from neikeq/csharp-hide-build-button-if-no-proj
Rémi Verschelde
2020-09-04
Merge pull request #41747 from neikeq/issue-41446
Rémi Verschelde
2020-09-04
Merge pull request #41750 from neikeq/issue-41745
Rémi Verschelde
2020-09-04
Merge pull request #41748 from neikeq/issue-41712
Rémi Verschelde
2020-09-04
C#: Hide Build button if there's no solution to build
Ignacio Etcheverry
2020-09-04
C#: Fix Godot failing to find class namespace
Ignacio Etcheverry
2020-09-04
Fix 'Parameter "assembly" is null' error
Ignacio Etcheverry
2020-09-04
Fix parsing of C# files with spaces in the path
Ignacio Etcheverry
2020-09-03
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-09-03
C#: Fix Windows detection for copying MSBuild stub
Ignacio Etcheverry
2020-09-02
Merge python EnvironmentError, IOError and WindowsError into OSError.
Marcel Admiraal
2020-09-01
Simplify html_is_valid and allow it to work with 3 and 4 hex digits
Aaron Franke
2020-09-01
Change Color HTML conversion from ARGB to RGBA
Aaron Franke
2020-08-31
Add link titles for all links in the class reference
Hugo Locurcio
2020-08-30
Merge pull request #41613 from neikeq/possibly
Rémi Verschelde
2020-08-30
Merge pull request #41611 from neikeq/issue-41444
Rémi Verschelde
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