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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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mono
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Author
2020-06-18
Document Mono-specific classes
Hugo Locurcio
2020-06-17
DocData: Skip language-specific ClassDoc without methods/constants
Rémi Verschelde
2020-06-15
Fix dynamic linking of MSVC Mono with MinGW Godot
Ignacio Etcheverry
2020-06-15
C#: Add VisualStudio support
Ignacio Etcheverry
2020-05-30
Fixes building mono release templates
NutmegStudio
2020-05-26
Update Mono C# warning to reflect latest list of platforms supported
Maganty Rushyendra
2020-05-22
Merge pull request #38962 from neikeq/4.0-scons-option-build-cil
Rémi Verschelde
2020-05-22
Add SCons option to not build C# solutions
Ignacio Etcheverry
2020-05-22
Merge pull request #38943 from neikeq/yakamashi
Rémi Verschelde
2020-05-22
Mono/C#: Don't try to load project assembly in project manager
Ignacio Etcheverry
2020-05-22
Mono/C#: Fix values not updated in remote inspector
Ignacio Etcheverry
2020-05-19
Merge pull request #38863 from neikeq/csharp-no-false-error-objtype-reload
Rémi Verschelde
2020-05-19
Mono/C#: Remove script load error about not a Godot.Object
Ignacio Etcheverry
2020-05-16
Added tests for ClassDB
Ignacio Etcheverry
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Modernize remaining uses of 0/NULL instead of nullptr (C++11)
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-11
Merge pull request #38638 from pepegadeveloper123/mono_inherited_scene_bug
Rémi Verschelde
2020-05-11
Merge pull request #38650 from neikeq/dotnet-cli-support
Rémi Verschelde
2020-05-11
C#: Support for building with the dotnet CLI
Ignacio Etcheverry
2020-05-10
Implement CSharpScript::inherits_script
Ignacio Etcheverry
2020-05-11
Inherited C# scene not inheriting parent's fields
pepegadeveloper123
2020-05-10
Revert "Renamed plane's d to distance"
Rémi Verschelde
2020-05-10
Merge pull request #38621 from akien-mga/stylé-comme-jamais
Rémi Verschelde
2020-05-10
Merge pull request #38600 from neikeq/no
Ignacio Roldán Etcheverry
2020-05-10
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
Renamed plane's d to distance
Marcus Elg
2020-05-09
C#: Rewrite GodotTools messaging protocol
Ignacio Etcheverry
2020-05-09
C#: Use Sdks in GodotTools csprojs and switch to nuget Microsoft.Build
Ignacio Etcheverry
2020-05-09
C#/Mono: Check assembly version when loading
Ignacio Etcheverry
2020-05-09
C#: Remove StringExtensions.Empty() function
Ignacio Etcheverry
2020-05-09
Merge pull request #38596 from neikeq/msbuild-restore
Ignacio Roldán Etcheverry
2020-05-09
Mono: Use msbuild instead of nuget.exe for restoring
Ignacio Etcheverry
2020-05-09
Mono: Fix hot-reloading of nested classes
Ignacio Etcheverry
2020-05-07
Merge pull request #36379 from aaronfranke/color-constructors
Rémi Verschelde
2020-05-03
Remove some C++11 polyfill defines that are no longer needed
Hugo Locurcio
2020-04-29
Color with alpha constructor
Aaron Franke
2020-04-29
Fix growMargin() not returning modified Rect2/Rect2i
Nannaquin
2020-04-29
[Mono] Rename LinearInterpolate to Lerp
Aaron Franke
2020-04-29
Merge pull request #36960 from pycbouh/docs-improve-shortcuts
Rémi Verschelde
2020-04-23
Mono/C#: Fix load hook not called for some assemblies on domain reload
Ignacio Etcheverry
2020-04-23
C#: Fix always saving copy of csproj even with no changes
Ignacio Etcheverry
2020-04-23
Merge pull request #38123 from neikeq/fix-hotreload-twice
Rémi Verschelde
2020-04-23
C#: Revert marshalling of IDictionary/IEnumerable implementing types
Ignacio Etcheverry
2020-04-23
Mono/C#: Fix assemblies being reloaded a second time unnecesarily
Ignacio Etcheverry
2020-04-22
Merge pull request #38117 from neikeq/export-mono-array-godot-object
Ignacio Roldán Etcheverry
2020-04-22
Merge pull request #38110 from neikeq/csproj-safer-migration
Ignacio Roldán Etcheverry
2020-04-22
Mono/C#: Allow exporting System.Array of type Godot.Object
Ignacio Etcheverry
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