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AgeCommit message (Expand)Author
2022-08-23Merge pull request #64762 from neikeq/csharp-dangling-callable-codeRémi Verschelde
2022-08-23Merge pull request #64729 from raulsntos/csharp-xform-operatorRémi Verschelde
2022-08-23C#: Remove old Callable code left dangling after switch to .NET 6Ignacio Roldán Etcheverry
2022-08-22C#: Replace `Xform` and `XformInv` with `*` operatorRaul Santos
2022-08-22Avoid trying to load non-existent assemblyRaul Santos
2022-08-22C#: Add module READMEIgnacio Roldán Etcheverry
2022-08-22C#: Replace P/Invoke with delegate pointersIgnacio Roldán Etcheverry
2022-08-22C#: Remove IL post-processor build dependencyIgnacio Roldán Etcheverry
2022-08-22C#: Use custom project setting for C# project files nameIgnacio Roldán Etcheverry
2022-08-22C#: Re-introduce generic Godot Array and DictionaryIgnacio Roldán Etcheverry
2022-08-22C#: Array, Dictionary and marshaling refactoringIgnacio Roldán Etcheverry
2022-08-22C#: Add dedicated Variant struct, replacing System.ObjectIgnacio Roldán Etcheverry
2022-08-22C#: Add source generator for method listIgnacio Roldán Etcheverry
2022-08-22C#: Add source generator for signals as eventsIgnacio Roldán Etcheverry
2022-08-22C#: Refactor Array & Dictionary interface implementationsIgnacio Roldán Etcheverry
2022-08-22C#: Re-implement assembly reloading with ALCsIgnacio Roldán Etcheverry
2022-08-22C#: Make GodotSharp API a NuGet packageIgnacio Roldán Etcheverry
2022-08-22C#: Initial NativeAOT supportIgnacio Roldán Etcheverry
2022-08-22C#: Upgrade to .NET 6 (5.0 -> 6.0)Ignacio Roldán Etcheverry
2022-08-22C#: Static marshaling for bindings and source generatorsIgnacio Roldán Etcheverry
2022-08-22C#: Re-introduce exception logging and error stack traces in editorIgnacio Roldán Etcheverry
2022-08-22C#: Ensure we only create one CSharpScript per typeIgnacio Roldán Etcheverry
2022-08-22C#: Add source generator for properties and exports default valuesIgnacio Roldán Etcheverry
2022-08-22C#/netcore: Add base desktop game export implementationIgnacio Roldán Etcheverry
2022-08-22C#: Ensure native handles are freed after switch to .NET CoreIgnacio Roldán Etcheverry
2022-08-22C#: Add initial implementation of source generator for script membersIgnacio Roldán Etcheverry
2022-08-22C#: Code cleanup and greatly reduce use of C# pointersIgnacio Roldán Etcheverry
2022-08-22Fix detection of .NET Sdk from snap and allow higher versionsIgnacio Roldán Etcheverry
2022-08-22C#: Fallback to `dotnet --info` to determine .NET RIDIgnacio Roldán Etcheverry
2022-08-22C#: Begin move to .NET CoreIgnacio Roldán Etcheverry
2022-08-22C#: Restructure code prior move to .NET CoreIgnacio Roldán Etcheverry
2022-08-22C#: Re-write GD and some other icalls as P/InvokeIgnacio Roldán Etcheverry
2022-08-22C#: Re-write Array, Dictionary, NodePath, String icalls as P/InvokeIgnacio Roldán Etcheverry
2022-08-22C#: Remove DynamicGodotObject/Object.DynamicObjectIgnacio Roldán Etcheverry
2022-08-22C#: Move marshaling logic and generated glue to C#Ignacio Roldán Etcheverry
2022-08-18Make `property_*_revert` methods multilevel and expose them for scriptingYuri Sizov
2022-08-09vector4 distance_squared_to and update csharpantonWetzel
2022-08-08Rename the argument tag to param in XML documentationYuri Sizov
2022-08-08Avoid paths with invalid characters in `IsRider`Raul Santos
2022-08-07Various fixes to C# documentationRaul Santos
2022-08-06Merge pull request #63712 from object71/fix-export-issuesRémi Verschelde
2022-08-06Merge pull request #63871 from bruvzg/ts_build_optionsRémi Verschelde
2022-08-04Rename shader parameter uniform setter/getter methods for consistencyHugo Locurcio
2022-08-03Removed faulty function update after get_property_list.Hristo Stamenov
2022-08-03Replace Vector3.ToDiagonalMatrix with Basis.FromScale in C#Aaron Franke
2022-08-03Add Text Server related options to the build profiles editor.bruvzg
2022-08-02Fix consistency of translated/scaled/rotated in Transform2D and Transform3DFabian Keller
2022-08-01C#: Remove unused `Transform2D.ScaleBasis` methodRaul Santos
2022-08-01 Rename math 'phi' arguments to 'angle' in C#Raul Santos
2022-08-01Mono: Fix build after #63737Rémi Verschelde