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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-07-06
Add a map of autoloads to ProjectSettings
George Marques
2020-07-05
Fix Mono PackedArray Marshalling
Daniel Doran
2020-07-05
Merge pull request #40137 from neikeq/fix-clangtidy-warnings-mono
Rémi Verschelde
2020-07-05
Mono/C#: Fix several clang-tidy warnings and cleanup
Ignacio Etcheverry
2020-07-03
fix crash when pass null in print array in GD.print
endlesstravel
2020-06-30
Change assembly watcher after notification changes
G'lek
2020-06-26
Merge pull request #39837 from neikeq/fix-invalid-unbox-long-as-int
Rémi Verschelde
2020-06-26
Merge pull request #39839 from neikeq/use-/restore-instead-of-/t-restore
Rémi Verschelde
2020-06-25
Mono/C#: Use /restore instead of /t:restore when building
Ignacio Etcheverry
2020-06-25
Mono/C#: Fix InvalidCast because of attempt to unbox long as int
Ignacio Etcheverry
2020-06-25
Mono/C#: Fix unhandled exception not being printed
Ignacio Etcheverry
2020-06-24
Merge pull request #39739 from MichaelBelousov/fix/long-enum-fix-rider-cast
Rémi Verschelde
2020-06-24
Mono: fix bad long casts and wrong underlying enum types in GodotTools
Michael Belousov
2020-06-24
Merge pull request #39783 from neikeq/messaging-codecompletion-localize-fix
Rémi Verschelde
2020-06-23
C#: Fix completion request with case insensitive resource path
Ignacio Etcheverry
2020-06-19
Remove ToolButton in favor of Button
Hugo Locurcio
2020-06-19
Merge pull request #39652 from paulloz/generics-getnodesingroup
Rémi Verschelde
2020-06-19
[mono] implement generics GetNodesInGroup
Paul Joannon
2020-06-19
Merge pull request #39629 from MichaelBelousov/dont-slice-longs-to-mono
Rémi Verschelde
2020-06-18
Document Mono-specific classes
Hugo Locurcio
2020-06-17
return boxed long when marshalling a godot int to mono runtime in dynamic con...
Michael Belousov
2020-06-17
DocData: Skip language-specific ClassDoc without methods/constants
Rémi Verschelde
2020-06-15
Fix dynamic linking of MSVC Mono with MinGW Godot
Ignacio Etcheverry
2020-06-15
C#: Add VisualStudio support
Ignacio Etcheverry
2020-05-30
Fixes building mono release templates
NutmegStudio
2020-05-26
Update Mono C# warning to reflect latest list of platforms supported
Maganty Rushyendra
2020-05-22
Merge pull request #38962 from neikeq/4.0-scons-option-build-cil
Rémi Verschelde
2020-05-22
Add SCons option to not build C# solutions
Ignacio Etcheverry
2020-05-22
Merge pull request #38943 from neikeq/yakamashi
Rémi Verschelde
2020-05-22
Mono/C#: Don't try to load project assembly in project manager
Ignacio Etcheverry
2020-05-22
Mono/C#: Fix values not updated in remote inspector
Ignacio Etcheverry
2020-05-19
Merge pull request #38863 from neikeq/csharp-no-false-error-objtype-reload
Rémi Verschelde
2020-05-19
Mono/C#: Remove script load error about not a Godot.Object
Ignacio Etcheverry
2020-05-16
Added tests for ClassDB
Ignacio Etcheverry
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Modernize remaining uses of 0/NULL instead of nullptr (C++11)
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-11
Merge pull request #38638 from pepegadeveloper123/mono_inherited_scene_bug
Rémi Verschelde
2020-05-11
Merge pull request #38650 from neikeq/dotnet-cli-support
Rémi Verschelde
2020-05-11
C#: Support for building with the dotnet CLI
Ignacio Etcheverry
2020-05-10
Implement CSharpScript::inherits_script
Ignacio Etcheverry
2020-05-11
Inherited C# scene not inheriting parent's fields
pepegadeveloper123
2020-05-10
Revert "Renamed plane's d to distance"
Rémi Verschelde
2020-05-10
Merge pull request #38621 from akien-mga/stylé-comme-jamais
Rémi Verschelde
2020-05-10
Merge pull request #38600 from neikeq/no
Ignacio Roldán Etcheverry
2020-05-10
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
Renamed plane's d to distance
Marcus Elg
2020-05-09
C#: Rewrite GodotTools messaging protocol
Ignacio Etcheverry
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