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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2019-01-18
Merge pull request #25080 from neikeq/mm-c
Ignacio Etcheverry
2019-01-18
Merge pull request #25079 from neikeq/mm-b
Ignacio Etcheverry
2019-01-18
C# Bindings Generator: Fix vararg methods with custom return type
Ignacio Etcheverry
2019-01-18
C#: Fix trying to build when there's no solution
Ignacio Etcheverry
2019-01-17
C#: Fix crash due to missing gchandle ref null check
Ignacio Etcheverry
2019-01-10
Merge pull request #24877 from neikeq/issue-24280
Rémi Verschelde
2019-01-10
Consistency in resource format saver/loader de-registration
Rémi Verschelde
2019-01-10
Fix properties being lost when reloading placeholder GDScript instance
Ignacio Etcheverry
2019-01-08
Use 'release_debug' for mono export templates
Hein-Pieter van Braam
2019-01-07
Use 'release_debug' for mono export templates
Hein-Pieter van Braam
2019-01-03
Merge pull request #24688 from Supatier/add-additional-vscode-name
Rémi Verschelde
2019-01-02
Add code-oss, vscode-oss, and visual-studio-code-oss to vscode path
supatier
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
Fix missing/malformed license headers
Rémi Verschelde
2018-12-30
Merge pull request #24545 from akien-mga/osxcross-mono
Rémi Verschelde
2018-12-27
Fix Godot unable to find VSCode binary
Supatier
2018-12-23
fix capitalization for antiquewhite
Kelly Thomas
2018-12-22
SCons: Allow building Mono module with OSXCross
Rémi Verschelde
2018-12-21
[Mono] Color - add ColorN(), Colors - add named color properties
Kelly Thomas
2018-12-16
Merge pull request #24385 from hpvb/reduce-string-coew
Rémi Verschelde
2018-12-16
Reduce String CoW
Hein-Pieter van Braam
2018-12-16
Merge pull request #19501 from Zylann/custom_loaders
Rémi Verschelde
2018-12-15
Added basic support for custom resource savers and loaders
Marc Gilleron
2018-12-08
Tweaks after feedback
Ben Rog-Wilhelm
2018-12-07
Implement CSharpScript::get_script_method_list and related functionality.
Ben Rog-Wilhelm
2018-12-01
Fix crash due to ~CSharpInstance() being called on freed instance
Ignacio Etcheverry
2018-11-30
Implement CSharpScript::is_valid()
Ignacio Etcheverry
2018-11-30
Merge pull request #24091 from neikeq/ii
Ignacio Etcheverry
2018-11-30
C#: Improve tool script support and fix reloading issues
Ignacio Etcheverry
2018-11-27
Allow signal connecting even if script is invalid (only when compiled with to...
Juan Linietsky
2018-11-24
Parse C# generics and type constraints correctly
Carter Anderson
2018-11-20
C#: Replace calls to old of old Basis(Vec3,Vec3,Vec3) constructor
Ignacio Etcheverry
2018-11-20
Remove trailing whitespace
Rémi Verschelde
2018-11-20
Merge pull request #23833 from neikeq/hh
Ignacio Etcheverry
2018-11-20
C#: Fix Basis(Vec3,Vec3,Vec3) constructor
Ignacio Etcheverry
2018-11-08
Merge pull request #23505 from zorbathut/zorbathut/updateproject
Ignacio Etcheverry
2018-11-08
Merge pull request #23595 from neikeq/ff
Ignacio Etcheverry
2018-11-08
Fix assertion fail when loading assembly on project export
Ignacio Etcheverry
2018-11-08
Merge pull request #23583 from neikeq/ee
Ignacio Etcheverry
2018-11-08
Improve the C# API projects generation
Ignacio Etcheverry
2018-11-05
Fix false error when exporting enum in c#
Ryan Schmitt
2018-11-04
Add option for automatic project updating.
Ben Rog-Wilhelm
2018-10-31
Rename "Log*()" functions to "Push*()" in C#
Michael Alexsander Silva Dias
2018-10-29
Merge pull request #23345 from zorbathut/brogwilhelm/logfunctions/cs
Rémi Verschelde
2018-10-28
Fix C# parsing the full name of base types
Ignacio Etcheverry
2018-10-25
Add new log functions for C#.
Ben Rog-Wilhelm
2018-10-25
Merge pull request #23162 from neikeq/cc
Ignacio Etcheverry
2018-10-25
Parse C# script namespace and class
Ignacio Etcheverry
2018-10-25
Fix msvc warnings in mono module
Ignacio Etcheverry
2018-10-25
Do not generate API project GUIDs randomly
Ignacio Etcheverry
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