index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
mono
/
utils
/
mono_reg_utils.cpp
Age
Commit message (
Expand
)
Author
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-09-03
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-06-15
C#: Add VisualStudio support
Ignacio Etcheverry
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-04-06
Mono: Buildsystem support for finding MSBuild from VS2019
Ignacio Etcheverry
2019-03-20
Add support for new MSBuild directory naming introduced in VS 2019.
Sebastian Hartte
2019-02-15
Don't print 'Cannot find Mono in the registry' if bundled with Godot
Ignacio Etcheverry
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-10-03
Fix GCC compiler warning in mono module
Ignacio Etcheverry
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-05-02
Fix editor detecting msbuild with a msvc 'tools only' install
Ignacio Etcheverry
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-10-03
Added mono module
Ignacio Etcheverry