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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2018-08-10
Revert "added get_creation_time function for gdscript"
Juan Linietsky
2018-08-10
Merge pull request #18914 from notwarp/master
Juan Linietsky
2018-07-31
Mono: Fix property set_value and cleanup
Ignacio Etcheverry
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-25
Mono: Fix null dereferences
Ignacio Etcheverry
2018-07-20
Add Array and Dictionary wrapper classes to C#
Ignacio Etcheverry
2018-07-18
Style: Format code with clang-format 6.0.1
Rémi Verschelde
2018-07-04
Mono: Pending exceptions and cleanup
Ignacio Etcheverry
2018-06-05
Mono: Null checks when marshaling from MonoArray* and managed Dictionary
Ignacio Etcheverry
2018-05-29
New sync keywords in GDScript, NativeScript, Mono
Fabio Alessandrelli
2018-05-29
Revert "RPCMode refactor, more sync modes"
Max Hilbrunner
2018-05-29
Merge pull request #19021 from Faless/rpc_sync_fix
Max Hilbrunner
2018-05-27
Mono: Fix MonoImage filename being set to an invalid path
Ignacio Etcheverry
2018-05-26
New sync keywords in GDScript, NativeScript, Mono
Fabio Alessandrelli
2018-05-20
Reduce allocations when converting mono arrays to pool arrays
Carter Anderson
2018-05-16
added get_creation_time function for gdscript
Daniele Giuliani
2018-03-24
Fix mono basis GetEuler bug and marshalling/unmarshalling
Carter Anderson
2018-03-18
Merge pull request #17619 from neikeq/mono-runtime-main-args
Ignacio Etcheverry
2018-03-18
Mono: Runtime main args and assembly search fixes
Ignacio Etcheverry
2018-03-02
[mono] add the 'Facades' subfolder to the searched directories in _preload_hook
Paul Joannon
2018-02-27
Merge pull request #17075 from paulloz/fix-build-mono-debug-notools
Rémi Verschelde
2018-02-27
Merge pull request #15641 from neikeq/mono-is-picky-regarding-corlib-so-we-mu...
Rémi Verschelde
2018-02-27
fix build error when compiling with mono, tools=no, target=release
Paul Joannon
2018-02-26
Merge pull request #17046 from NathanWarden/fixed_mono_marshalling
Rémi Verschelde
2018-02-26
The marshalling in was also incorrect.
Nathan Warden
2018-02-25
Mono: Better versioning and gracefully unloading of Godot API assemblies
Ignacio Etcheverry
2018-02-24
[mono] get stacktraces for all inner exceptions
Paul Joannon
2018-02-22
Mono: Add project export plugin
Ignacio Etcheverry
2018-02-21
[mono] fix signals parameter retrieval
Paul Joannon
2018-02-20
[Mono] Fixed "expression did not evaluate to a constant" compiler error for v...
Nathan Warden
2018-02-18
Merge pull request #16326 from NathanWarden/fix_basis_mono
Ignacio Etcheverry
2018-02-18
Merge pull request #16749 from PJB3005/18-02-16-project-manager-mono-debug-fix
Ignacio Etcheverry
2018-02-17
implement signal related methods in csharp_script so signals can be used with...
Paul Joannon
2018-02-17
add a [Signal] attribute to CSharpScripts
Paul Joannon
2018-02-16
Makes project manager never initialize mono debug.
Pieter-Jan Briers
2018-02-02
[Mono] Basis values now marshalled in the correct order.
Nathan Warden
2018-02-01
Fix inconsistencies and typos in argument names
Paolo Perkovic
2018-01-31
Mono: Allow loading `mscorlib` from resources.
bruvzg
2018-01-26
Mono: Don't defer call to dispose queue objects when finalizing domain
Ignacio Etcheverry
2018-01-23
SignalAwaiter::_signal_callback was calling the thunk with a wrong pointer
Paul Joannon
2018-01-22
RID cached class was wrong (mono)
Paul Joannon
2018-01-21
fix GDMonoProperty::set_value
Paul Joannon
2018-01-18
remove an unneeded marshalling function
Paul Joannon
2018-01-12
Mono: Buildsystem improvements
Ignacio Etcheverry
2018-01-12
Mono: Some StackTrace to StackInfo[] fixes
Ignacio Etcheverry
2018-01-09
Mono: Some fixes for #15463
Ignacio Etcheverry
2018-01-09
Mono: Implement stack info for errors and exceptions
Ignacio Etcheverry
2018-01-06
Fix build of GDMonoField
Rémi Verschelde
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-04
Mono: Add properties support in scripts
Ignacio Etcheverry
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