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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2018-03-24
Fix mono basis GetEuler bug and marshalling/unmarshalling
Carter Anderson
2018-03-18
Merge pull request #17619 from neikeq/mono-runtime-main-args
Ignacio Etcheverry
2018-03-18
Mono: Runtime main args and assembly search fixes
Ignacio Etcheverry
2018-03-02
[mono] add the 'Facades' subfolder to the searched directories in _preload_hook
Paul Joannon
2018-02-27
Merge pull request #17075 from paulloz/fix-build-mono-debug-notools
Rémi Verschelde
2018-02-27
Merge pull request #15641 from neikeq/mono-is-picky-regarding-corlib-so-we-mu...
Rémi Verschelde
2018-02-27
fix build error when compiling with mono, tools=no, target=release
Paul Joannon
2018-02-26
Merge pull request #17046 from NathanWarden/fixed_mono_marshalling
Rémi Verschelde
2018-02-26
The marshalling in was also incorrect.
Nathan Warden
2018-02-25
Mono: Better versioning and gracefully unloading of Godot API assemblies
Ignacio Etcheverry
2018-02-24
[mono] get stacktraces for all inner exceptions
Paul Joannon
2018-02-22
Mono: Add project export plugin
Ignacio Etcheverry
2018-02-21
[mono] fix signals parameter retrieval
Paul Joannon
2018-02-20
[Mono] Fixed "expression did not evaluate to a constant" compiler error for v...
Nathan Warden
2018-02-18
Merge pull request #16326 from NathanWarden/fix_basis_mono
Ignacio Etcheverry
2018-02-18
Merge pull request #16749 from PJB3005/18-02-16-project-manager-mono-debug-fix
Ignacio Etcheverry
2018-02-17
implement signal related methods in csharp_script so signals can be used with...
Paul Joannon
2018-02-17
add a [Signal] attribute to CSharpScripts
Paul Joannon
2018-02-16
Makes project manager never initialize mono debug.
Pieter-Jan Briers
2018-02-02
[Mono] Basis values now marshalled in the correct order.
Nathan Warden
2018-02-01
Fix inconsistencies and typos in argument names
Paolo Perkovic
2018-01-31
Mono: Allow loading `mscorlib` from resources.
bruvzg
2018-01-26
Mono: Don't defer call to dispose queue objects when finalizing domain
Ignacio Etcheverry
2018-01-23
SignalAwaiter::_signal_callback was calling the thunk with a wrong pointer
Paul Joannon
2018-01-22
RID cached class was wrong (mono)
Paul Joannon
2018-01-21
fix GDMonoProperty::set_value
Paul Joannon
2018-01-18
remove an unneeded marshalling function
Paul Joannon
2018-01-12
Mono: Buildsystem improvements
Ignacio Etcheverry
2018-01-12
Mono: Some StackTrace to StackInfo[] fixes
Ignacio Etcheverry
2018-01-09
Mono: Some fixes for #15463
Ignacio Etcheverry
2018-01-09
Mono: Implement stack info for errors and exceptions
Ignacio Etcheverry
2018-01-06
Fix build of GDMonoField
Rémi Verschelde
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-04
Mono: Add properties support in scripts
Ignacio Etcheverry
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
Mono: Script lifetime fixes
Ignacio Etcheverry
2017-12-27
Merge pull request #14996 from neikeq/enums-mono
Noshyaar
2017-12-24
Mono: Make the bindings generator output enums
Ignacio Etcheverry
2017-12-24
Marshal NULL MonoString* as empty Godot string
Ignacio Etcheverry
2017-12-19
Fix fatal mono logs not getting logged to disk.
PJB3005
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-11-18
Mono: Fix compiler error with Variant::operator AABB()
Ignacio Etcheverry
2017-11-17
Rename Rect3 to AABB.
Ferenc Arn
2017-11-01
Merge pull request #12549 from neikeq/seriously-do-they
Ignacio Etcheverry
2017-11-01
Fix thread checking to queue instances for deletion
Ignacio Etcheverry
2017-11-01
Use mono_gc_wbarrier_set_arrayref for Array marshalling
Ignacio Etcheverry
2017-10-29
Merge pull request #12491 from neikeq/waitasecond···
Ignacio Etcheverry
2017-10-29
Fix FrameworkPathOverride and assemblies path loop
Ignacio Etcheverry
2017-10-29
Mono: Add build project button and reload interval
Ignacio Etcheverry
2017-10-27
Mono: Use "UnnamedProject" if application/config/name is empty
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