Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-04 | Mono: Pending exceptions and cleanup | Ignacio Etcheverry | |
2018-06-05 | Mono: Null checks when marshaling from MonoArray* and managed Dictionary | Ignacio Etcheverry | |
2018-05-29 | New sync keywords in GDScript, NativeScript, Mono | Fabio Alessandrelli | |
2018-05-29 | Revert "RPCMode refactor, more sync modes" | Max Hilbrunner | |
2018-05-29 | Merge pull request #19021 from Faless/rpc_sync_fix | Max Hilbrunner | |
RPCMode refactor, more sync modes | |||
2018-05-27 | Mono: Fix MonoImage filename being set to an invalid path | Ignacio Etcheverry | |
2018-05-26 | New sync keywords in GDScript, NativeScript, Mono | Fabio Alessandrelli | |
2018-05-20 | Reduce allocations when converting mono arrays to pool arrays | Carter Anderson | |
2018-03-24 | Fix mono basis GetEuler bug and marshalling/unmarshalling | Carter Anderson | |
2018-03-18 | Merge pull request #17619 from neikeq/mono-runtime-main-args | Ignacio Etcheverry | |
Mono: Runtime main args and assembly search fixes | |||
2018-03-18 | Mono: Runtime main args and assembly search fixes | Ignacio Etcheverry | |
- Setup runtime main args during initialization. This must be done manually by embedders who do not call mono_runtime_run_main. Fixes NullReferenceException in System.Environment. - Continue to search the assembly in the rest of the search locations if loading it from one of them failed. | |||
2018-03-02 | [mono] add the 'Facades' subfolder to the searched directories in _preload_hook | Paul Joannon | |
2018-02-27 | Merge pull request #17075 from paulloz/fix-build-mono-debug-notools | Rémi Verschelde | |
[mono] fix build error when compiling with mono, tools=no, target=debug | |||
2018-02-27 | Merge pull request #15641 from ↵ | Rémi Verschelde | |
neikeq/mono-is-picky-regarding-corlib-so-we-must-make-sure-to-ship-the-right-version-otherwise-something-bad-may-happen Mono: Buildsystem improvements | |||
2018-02-27 | fix build error when compiling with mono, tools=no, target=release | Paul Joannon | |
change TTR to RTR in `print_unhandled_exception` | |||
2018-02-26 | Merge pull request #17046 from NathanWarden/fixed_mono_marshalling | Rémi Verschelde | |
[Mono] The marshalling *in* of Transform was also incorrect. | |||
2018-02-26 | The marshalling in was also incorrect. | Nathan Warden | |
2018-02-25 | Mono: Better versioning and gracefully unloading of Godot API assemblies | Ignacio Etcheverry | |
2018-02-24 | [mono] get stacktraces for all inner exceptions | Paul Joannon | |
2018-02-22 | Mono: Add project export plugin | Ignacio Etcheverry | |
2018-02-21 | [mono] fix signals parameter retrieval | Paul Joannon | |
2018-02-20 | [Mono] Fixed "expression did not evaluate to a constant" compiler error for ↵ | Nathan Warden | |
visual studio. | |||
2018-02-18 | Merge pull request #16326 from NathanWarden/fix_basis_mono | Ignacio Etcheverry | |
[Mono] Basis values now marshalled in the correct order. | |||
2018-02-18 | Merge pull request #16749 from PJB3005/18-02-16-project-manager-mono-debug-fix | Ignacio Etcheverry | |
Makes project manager never initialize mono debug. | |||
2018-02-17 | implement signal related methods in csharp_script so signals can be used ↵ | Paul Joannon | |
with emit | |||
2018-02-17 | add a [Signal] attribute to CSharpScripts | Paul Joannon | |
2018-02-16 | Makes project manager never initialize mono debug. | Pieter-Jan Briers | |
The heuristic whether we're in the project manager inside GDMono didn't work if the project manager was launched by not having any path to run. This is fixed now by making a Main::is_project_manager(). | |||
2018-02-02 | [Mono] Basis values now marshalled in the correct order. | Nathan Warden | |
2018-02-01 | Fix inconsistencies and typos in argument names | Paolo Perkovic | |
2018-01-31 | Mono: Allow loading `mscorlib` from resources. | bruvzg | |
2018-01-26 | Mono: Don't defer call to dispose queue objects when finalizing domain | Ignacio Etcheverry | |
It's going to be called anyway after `mono_domain_finalize`. This also prevents crashes, since the MessageQueue singleton could already be freed at this point (see: #15702). | |||
2018-01-23 | SignalAwaiter::_signal_callback was calling the thunk with a wrong pointer | Paul Joannon | |
2018-01-22 | RID cached class was wrong (mono) | Paul Joannon | |
2018-01-21 | fix GDMonoProperty::set_value | Paul Joannon | |
was calling getter and not setter should close #15387 | |||
2018-01-18 | remove an unneeded marshalling function | Paul Joannon | |
`Variant mono_object_to_variant(MonoObject*, const ManagedType&)` | |||
2018-01-12 | Mono: Buildsystem improvements | Ignacio Etcheverry | |
- Bundle with mscorlib.dll to avoid compatibilities issues - Add build option 'mono_assemblies_output_dir' to specify the output directory where the assemblies will be copied to. '#bin' by default. | |||
2018-01-12 | Mono: Some StackTrace to StackInfo[] fixes | Ignacio Etcheverry | |
- Sometimes `StackFrame.GetMethod()` returns null (e.g.: latest frame of a `MissingMethodException`). Still not sure what to do with that frame (maybe skip it), but at least it no longer fails. - Skip `CSharpLanguage::debug_get_current_stack_info()` if an error is printed from `GDMonoUtils::update_corlib_cache()`. - Fix crash when calling `GDMonoUtils::print_unhandled_exception(exc)` if there is no ScriptDebugger attached. | |||
2018-01-09 | Mono: Some fixes for #15463 | Ignacio Etcheverry | |
2018-01-09 | Mono: Implement stack info for errors and exceptions | Ignacio Etcheverry | |
2018-01-06 | Fix build of GDMonoField | Rémi Verschelde | |
Closes #15385. | |||
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde | |
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | |||
2018-01-04 | Mono: Add properties support in scripts | Ignacio Etcheverry | |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-01-01 | Mono: Script lifetime fixes | Ignacio Etcheverry | |
- alloc_language_binding: Use strong GC handle as well for references. Fixes #15138 - Set the native instance field of Godot.Object to IntPtr.Zero when it's freed. - Create weak handles without tracking resurrection (that was causing trouble). This means we have to call notification predelete before queueing a native Object for deletion, and use the MonoObject* passed by the finalizer because the weak GC handle target will return NULL at this point. | |||
2017-12-27 | Merge pull request #14996 from neikeq/enums-mono | Noshyaar | |
Mono: Make the bindings generator output enums | |||
2017-12-24 | Mono: Make the bindings generator output enums | Ignacio Etcheverry | |
- Switch to PascalCase for constants names | |||
2017-12-24 | Marshal NULL MonoString* as empty Godot string | Ignacio Etcheverry | |
2017-12-19 | Fix fatal mono logs not getting logged to disk. | PJB3005 | |
They aborted the application without flushing the log file. Also there was a typo. | |||
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | |
2017-11-18 | Mono: Fix compiler error with Variant::operator AABB() | Ignacio Etcheverry | |