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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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gd_mono_property.h
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Author
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-10-19
C#: Fix property set call boxing value when unboxed was expected
Ignacio Roldán Etcheverry
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-17
Fix C# bindings after recent breaking changes
Ignacio Etcheverry
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-05-18
C#: Marshalling support for IEnumerable<> and IDictionary<,>
Ignacio Etcheverry
2019-02-12
Modules: Ensure classes match their header filename
Rémi Verschelde
2019-02-03
Mono: Cleanup
Ignacio Etcheverry
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
Fix missing/malformed license headers
Rémi Verschelde
2018-07-04
Mono: Pending exceptions and cleanup
Ignacio Etcheverry
2018-01-04
Mono: Add properties support in scripts
Ignacio Etcheverry