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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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gd_mono_property.cpp
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Author
2021-01-19
C # mono supports Unicode code
magian1127
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-06
Don't box params on Native->C# calls with Variant params
Ignacio Etcheverry
2020-07-05
Mono/C#: Fix several clang-tidy warnings and cleanup
Ignacio Etcheverry
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-13
Mono/C#: WebAssembly support
Ignacio Etcheverry
2019-06-03
Android build and export for the mono module
Ignacio Etcheverry
2019-02-03
Mono: Cleanup
Ignacio Etcheverry
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
Fix missing/malformed license headers
Rémi Verschelde
2018-07-31
Mono: Fix property set_value and cleanup
Ignacio Etcheverry
2018-07-20
Add Array and Dictionary wrapper classes to C#
Ignacio Etcheverry
2018-07-04
Mono: Pending exceptions and cleanup
Ignacio Etcheverry
2018-01-21
fix GDMonoProperty::set_value
Paul Joannon
2018-01-04
Mono: Add properties support in scripts
Ignacio Etcheverry