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path: root/modules/mono/mono_gd/gd_mono_marshal.h
AgeCommit message (Expand)Author
2022-04-29Rename Basis "elements" to "rows"Aaron Franke
2022-04-29Rename Transform2D "elements" to "columns"Aaron Franke
2022-04-04Zero initialize all pointer class and struct membersRémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-10-28clang-format: Disable alignment of operands, too unreliableRémi Verschelde
2021-06-04Rename Quat to QuaternionMarcel Admiraal
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-01-08C#: Fix System.Collections.Generic.List marshallingIgnacio Etcheverry
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-06Don't box params on Native->C# calls with Variant paramsIgnacio Etcheverry
2020-11-16Remove empty lines around braces with the formatting scriptAaron Franke
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-09-03[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.bruvzg
2020-07-05Mono/C#: Fix several clang-tidy warnings and cleanupIgnacio Etcheverry
2020-05-10Revert "Renamed plane's d to distance"Rémi Verschelde
2020-05-10Renamed plane's d to distanceMarcus Elg
2020-04-23C#: Revert marshalling of IDictionary/IEnumerable implementing typesIgnacio Etcheverry
2020-04-22Mono/C#: Allow exporting System.Array of type Godot.ObjectIgnacio Etcheverry
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-17[Mono] Marshaling for Vector2i, Vector3i, and Rect2iAaron Franke
2020-03-17Fix C# bindings after recent breaking changesIgnacio Etcheverry
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-01-02Mono/C#: Make 'GD.Print' and its variants fallback to 'ToString()'Ignacio Etcheverry
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-11-13Mono/C#: WebAssembly supportIgnacio Etcheverry
2019-05-18C#: Marshalling support for IEnumerable<> and IDictionary<,>Ignacio Etcheverry
2019-04-29C#: Support resource type hint in exported arraysIgnacio Etcheverry
2019-04-06C#: Support type hints for exported ArraysIgnacio Etcheverry
2019-02-03Mono: CleanupIgnacio Etcheverry
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-10-17C#: Optimize struct marshallingIgnacio Etcheverry
2018-09-27Mono: Fix not creating generic Array or Dictionary where expectedIgnacio Etcheverry
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-07-20Add Array and Dictionary wrapper classes to C#Ignacio Etcheverry
2018-03-24Fix mono basis GetEuler bug and marshalling/unmarshallingCarter Anderson
2018-02-26The marshalling in was also incorrect.Nathan Warden
2018-02-02[Mono] Basis values now marshalled in the correct order.Nathan Warden
2018-01-18remove an unneeded marshalling functionPaul Joannon
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-24Marshal NULL MonoString* as empty Godot stringIgnacio Etcheverry
2017-11-17Rename Rect3 to AABB.Ferenc Arn
2017-10-17Export attribute fixes and improvementsIgnacio Etcheverry
2017-10-09Fixed IntPtr unboxing (#11949)Ignacio Etcheverry
2017-10-03Added mono moduleIgnacio Etcheverry