Age | Commit message (Expand) | Author |
2022-08-22 | C#: Move marshaling logic and generated glue to C# | Ignacio Roldán Etcheverry |
2022-07-31 | create vector4, vector4i and projection for csharp | antonWetzel |
2022-07-25 | Code quality: Fix header guards consistency | Rémi Verschelde |
2022-07-23 | Implement Vector4, Vector4i, Projection | reduz |
2022-04-29 | Rename Basis "elements" to "rows" | Aaron Franke |
2022-04-29 | Rename Transform2D "elements" to "columns" | Aaron Franke |
2022-04-04 | Zero initialize all pointer class and struct members | Rémi Verschelde |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-10-28 | clang-format: Disable alignment of operands, too unreliable | Rémi Verschelde |
2021-06-04 | Rename Quat to Quaternion | Marcel Admiraal |
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-01-08 | C#: Fix System.Collections.Generic.List marshalling | Ignacio Etcheverry |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-06 | Don't box params on Native->C# calls with Variant params | Ignacio Etcheverry |
2020-11-16 | Remove empty lines around braces with the formatting script | Aaron Franke |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-09-03 | [Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms. | bruvzg |
2020-07-05 | Mono/C#: Fix several clang-tidy warnings and cleanup | Ignacio Etcheverry |
2020-05-10 | Revert "Renamed plane's d to distance" | Rémi Verschelde |
2020-05-10 | Renamed plane's d to distance | Marcus Elg |
2020-04-23 | C#: Revert marshalling of IDictionary/IEnumerable implementing types | Ignacio Etcheverry |
2020-04-22 | Mono/C#: Allow exporting System.Array of type Godot.Object | Ignacio Etcheverry |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-17 | [Mono] Marshaling for Vector2i, Vector3i, and Rect2i | Aaron Franke |
2020-03-17 | Fix C# bindings after recent breaking changes | Ignacio Etcheverry |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-01-02 | Mono/C#: Make 'GD.Print' and its variants fallback to 'ToString()' | Ignacio Etcheverry |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-11-13 | Mono/C#: WebAssembly support | Ignacio Etcheverry |
2019-05-18 | C#: Marshalling support for IEnumerable<> and IDictionary<,> | Ignacio Etcheverry |
2019-04-29 | C#: Support resource type hint in exported arrays | Ignacio Etcheverry |
2019-04-06 | C#: Support type hints for exported Arrays | Ignacio Etcheverry |
2019-02-03 | Mono: Cleanup | Ignacio Etcheverry |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-10-17 | C#: Optimize struct marshalling | Ignacio Etcheverry |
2018-09-27 | Mono: Fix not creating generic Array or Dictionary where expected | Ignacio Etcheverry |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-07-20 | Add Array and Dictionary wrapper classes to C# | Ignacio Etcheverry |
2018-03-24 | Fix mono basis GetEuler bug and marshalling/unmarshalling | Carter Anderson |
2018-02-26 | The marshalling in was also incorrect. | Nathan Warden |
2018-02-02 | [Mono] Basis values now marshalled in the correct order. | Nathan Warden |
2018-01-18 | remove an unneeded marshalling function | Paul Joannon |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-24 | Marshal NULL MonoString* as empty Godot string | Ignacio Etcheverry |
2017-11-17 | Rename Rect3 to AABB. | Ferenc Arn |
2017-10-17 | Export attribute fixes and improvements | Ignacio Etcheverry |
2017-10-09 | Fixed IntPtr unboxing (#11949) | Ignacio Etcheverry |
2017-10-03 | Added mono module | Ignacio Etcheverry |