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Godot with FMOD integration
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gd_mono_marshal.cpp
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Author
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-05
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-01-02
Mono/C#: Make 'GD.Print' and its variants fallback to 'ToString()'
Ignacio Etcheverry
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-19
Mono/C#: Fix Variant -> MonoString* when type is Variant:NIL
Ignacio Etcheverry
2019-12-04
Mono/C#: Several android fixes
Ignacio Etcheverry
2019-11-13
Mono/C#: WebAssembly support
Ignacio Etcheverry
2019-08-09
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'modules/mono'
Ignacio Etcheverry
2019-07-05
Re-write mono module editor code in C#
Ignacio Etcheverry
2019-06-03
Android build and export for the mono module
Ignacio Etcheverry
2019-05-21
Fix C# build error in MarshalUtils debug code
Ignacio Etcheverry
2019-05-18
C#: Marshalling support for IEnumerable<> and IDictionary<,>
Ignacio Etcheverry
2019-04-29
C#: Support resource type hint in exported arrays
Ignacio Etcheverry
2019-04-06
C#: Support type hints for exported Arrays
Ignacio Etcheverry
2019-04-06
C#: Add marshalling support for IEnumerable and IDictionary
Ignacio Etcheverry
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-14
Fix Godot.Reference marshalling from MonoObject* to Variant
Ignacio Etcheverry
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-16
Reduce String CoW
Hein-Pieter van Braam
2018-11-30
C#: Improve tool script support and fix reloading issues
Ignacio Etcheverry
2018-10-17
C#: Optimize struct marshalling
Ignacio Etcheverry
2018-07-20
Add Array and Dictionary wrapper classes to C#
Ignacio Etcheverry
2018-07-18
Style: Format code with clang-format 6.0.1
Rémi Verschelde
2018-07-04
Mono: Pending exceptions and cleanup
Ignacio Etcheverry
2018-06-05
Mono: Null checks when marshaling from MonoArray* and managed Dictionary
Ignacio Etcheverry
2018-05-20
Reduce allocations when converting mono arrays to pool arrays
Carter Anderson
2018-01-18
remove an unneeded marshalling function
Paul Joannon
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-04
Mono: Add properties support in scripts
Ignacio Etcheverry
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-24
Marshal NULL MonoString* as empty Godot string
Ignacio Etcheverry
2017-11-18
Mono: Fix compiler error with Variant::operator AABB()
Ignacio Etcheverry
2017-11-17
Rename Rect3 to AABB.
Ferenc Arn
2017-11-01
Use mono_gc_wbarrier_set_arrayref for Array marshalling
Ignacio Etcheverry
2017-10-17
Export attribute fixes and improvements
Ignacio Etcheverry
2017-10-10
Fix wrong array index
Ignacio Etcheverry
2017-10-10
Fix getting struct elements from MonoArray (#11978)
Ignacio Etcheverry
2017-10-09
Fixed IntPtr unboxing (#11949)
Ignacio Etcheverry
2017-10-03
Added mono module
Ignacio Etcheverry