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path: root/modules/mono/mono_gd/gd_mono_marshal.cpp
AgeCommit message (Expand)Author
2019-02-14Fix Godot.Reference marshalling from MonoObject* to VariantIgnacio Etcheverry
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-16Reduce String CoWHein-Pieter van Braam
2018-11-30C#: Improve tool script support and fix reloading issuesIgnacio Etcheverry
2018-10-17C#: Optimize struct marshallingIgnacio Etcheverry
2018-07-20Add Array and Dictionary wrapper classes to C#Ignacio Etcheverry
2018-07-18Style: Format code with clang-format 6.0.1Rémi Verschelde
2018-07-04Mono: Pending exceptions and cleanupIgnacio Etcheverry
2018-06-05Mono: Null checks when marshaling from MonoArray* and managed DictionaryIgnacio Etcheverry
2018-05-20Reduce allocations when converting mono arrays to pool arraysCarter Anderson
2018-01-18remove an unneeded marshalling functionPaul Joannon
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-04Mono: Add properties support in scriptsIgnacio Etcheverry
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-24Marshal NULL MonoString* as empty Godot stringIgnacio Etcheverry
2017-11-18Mono: Fix compiler error with Variant::operator AABB()Ignacio Etcheverry
2017-11-17Rename Rect3 to AABB.Ferenc Arn
2017-11-01Use mono_gc_wbarrier_set_arrayref for Array marshallingIgnacio Etcheverry
2017-10-17Export attribute fixes and improvementsIgnacio Etcheverry
2017-10-10Fix wrong array indexIgnacio Etcheverry
2017-10-10 Fix getting struct elements from MonoArray (#11978)Ignacio Etcheverry
2017-10-09Fixed IntPtr unboxing (#11949)Ignacio Etcheverry
2017-10-03Added mono moduleIgnacio Etcheverry