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godot-fmod
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Godot with FMOD integration
RayHammer
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Commit message (
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Author
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-06
Tweak log file names for consistency between Mono and non-Mono logs
Hugo Locurcio
2020-09-13
Add mono log message to error for fatal errors
Tom Daffin
2020-07-05
Mono/C#: Fix several clang-tidy warnings and cleanup
Ignacio Etcheverry
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-09
C#/Mono: Check assembly version when loading
Ignacio Etcheverry
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-31
Mono/C#: Add iOS support
Ignacio Etcheverry
2020-02-05
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-13
Mono/C#: WebAssembly support
Ignacio Etcheverry
2019-09-25
Merge pull request #32051 from qarmin/some_error_explanation
Rémi Verschelde
2019-09-25
Added some obvious errors explanations
qarmin
2019-09-08
Mono: Fix unable to create log file due to str_format bug
Ignacio Etcheverry
2019-08-09
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'modules/mono'
Ignacio Etcheverry
2019-04-25
C# bindings generator cleanup
Ignacio Etcheverry
2019-04-24
Fix invalid mono log file name on Windows
Ignacio Etcheverry
2019-04-17
Mono: Logging improvements
Ignacio Etcheverry
2019-02-03
Mono: Cleanup
Ignacio Etcheverry
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-24
Add print_verbose to print to stdout only in verbose mode
Rémi Verschelde
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-19
Fix fatal mono logs not getting logged to disk.
PJB3005
2017-10-03
Added mono module
Ignacio Etcheverry