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path: root/modules/mono/mono_gd/gd_mono.h
AgeCommit message (Collapse)Author
2018-07-04Mono: Pending exceptions and cleanupIgnacio Etcheverry
2018-02-25Mono: Better versioning and gracefully unloading of Godot API assembliesIgnacio Etcheverry
2018-02-22Mono: Add project export pluginIgnacio Etcheverry
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
2018-01-04Mono: Add properties support in scriptsIgnacio Etcheverry
2018-01-01Update copyright statements to 2018Rémi Verschelde
Happy new year to the wonderful Godot community!
2018-01-01Mono: Script lifetime fixesIgnacio Etcheverry
- alloc_language_binding: Use strong GC handle as well for references. Fixes #15138 - Set the native instance field of Godot.Object to IntPtr.Zero when it's freed. - Create weak handles without tracking resurrection (that was causing trouble). This means we have to call notification predelete before queueing a native Object for deletion, and use the MonoObject* passed by the finalizer because the weak GC handle target will return NULL at this point.
2017-10-07Fix assembly load hooksIgnacio Etcheverry
2017-10-03Added mono moduleIgnacio Etcheverry