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path: root/modules/mono/mono_gd/gd_mono.h
AgeCommit message (Expand)Author
2022-08-22C#: Replace P/Invoke with delegate pointersIgnacio Roldán Etcheverry
2022-08-22C#: Re-implement assembly reloading with ALCsIgnacio Roldán Etcheverry
2022-08-22C#: Initial NativeAOT supportIgnacio Roldán Etcheverry
2022-08-22C#/netcore: Add base desktop game export implementationIgnacio Roldán Etcheverry
2022-08-22C#: Begin move to .NET CoreIgnacio Roldán Etcheverry
2022-08-22C#: Restructure code prior move to .NET CoreIgnacio Roldán Etcheverry
2022-08-22C#: Move marshaling logic and generated glue to C#Ignacio Roldán Etcheverry
2022-04-04Zero initialize all pointer class and struct membersRémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-10-28clang-format: Disable alignment of operands, too unreliableRémi Verschelde
2021-08-17Namespaces instead of underscore prefix for bindsMax Hilbrunner
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-16Remove empty lines around braces with the formatting scriptAaron Franke
2020-07-05Mono/C#: Fix several clang-tidy warnings and cleanupIgnacio Etcheverry
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-05-09C#/Mono: Check assembly version when loadingIgnacio Etcheverry
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-31Mono/C#: Add iOS supportIgnacio Etcheverry
2020-03-17Fix C# bindings after recent breaking changesIgnacio Etcheverry
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-11-29Mono/C#: Add option to export assemblies outside of PCKIgnacio Etcheverry
2019-10-11C#: Fix detection of outdated release Godot API assembliesIgnacio Etcheverry
2019-09-28Mono: Don't compare API hashes on release buildsIgnacio Etcheverry
2019-08-04C#: Add Ide Connection library and server for the editorIgnacio Etcheverry
2019-07-24Mono: Add option to keep running after unhandled exceptionsIgnacio Etcheverry
2019-07-14Mono: Better handling of missing/outdated API assembliesIgnacio Etcheverry
2019-07-05Re-write mono module editor code in C#Ignacio Etcheverry
2019-06-19Made use of semicolons more consitent, fixed formattingJohnJLight
2019-03-07Added a Godot TraceListener, which is automatically installed on startup. Fix...Sebastian Hartte
2019-02-03Mono: Fix MonoPosixHelper not being foundIgnacio Etcheverry
2019-02-03Mono: CleanupIgnacio Etcheverry
2019-01-22Mono: Fix hot reload build errors and cleanupIgnacio Etcheverry
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-10-22Fix internal assembly load fromIgnacio Etcheverry
2018-10-06Mono: Fix crash on NodePath/RID disposal during Godot shutdownIgnacio Etcheverry
2018-10-05Fix build error for windows mono export templatesIgnacio Etcheverry
2018-10-03Mono: Editor and export template dependencies and fixesIgnacio Etcheverry
2018-09-12Fix/workaround for issue #21667Ignacio Etcheverry
2018-07-04Mono: Pending exceptions and cleanupIgnacio Etcheverry
2018-02-25Mono: Better versioning and gracefully unloading of Godot API assembliesIgnacio Etcheverry
2018-02-22Mono: Add project export pluginIgnacio Etcheverry
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-04Mono: Add properties support in scriptsIgnacio Etcheverry
2018-01-01Update copyright statements to 2018Rémi Verschelde
2018-01-01Mono: Script lifetime fixesIgnacio Etcheverry
2017-10-07Fix assembly load hooksIgnacio Etcheverry
2017-10-03Added mono moduleIgnacio Etcheverry