summaryrefslogtreecommitdiff
path: root/modules/mono/mono_gd/gd_mono.cpp
AgeCommit message (Expand)Author
2022-02-16Style: Cleanup single-line blocks, semicolons, dead codeRémi Verschelde
2022-02-12Use EditorFileDialog instead of FileDialog in the project managerHendrik Brucker
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-11-10Move Mono unhandled exception setting to be located within a subsectionHugo Locurcio
2021-10-28clang-format: Enable `BreakBeforeTernaryOperators`Rémi Verschelde
2021-10-28clang-format: Disable alignment of operands, too unreliableRémi Verschelde
2021-08-17Namespaces instead of underscore prefix for bindsMax Hilbrunner
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-11Core: Move DirAccess and FileAccess to `core/io`Rémi Verschelde
2021-04-26Remove uses of `auto` for better readability and online code reviewsHugo Locurcio
2021-03-06Add C# source generator for a new ScriptPath attributeIgnacio Etcheverry
2021-01-12CI: Update to clang-format 11 and apply ternary operator changesRémi Verschelde
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-11-16Remove empty lines around braces with the formatting scriptAaron Franke
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-07-05Mono/C#: Fix several clang-tidy warnings and cleanupIgnacio Etcheverry
2020-05-30Fixes building mono release templatesNutmegStudio
2020-05-22Mono/C#: Don't try to load project assembly in project managerIgnacio Etcheverry
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-09C#: Rewrite GodotTools messaging protocolIgnacio Etcheverry
2020-05-09C#/Mono: Check assembly version when loadingIgnacio Etcheverry
2020-04-23Mono/C#: Fix assemblies being reloaded a second time unnecesarilyIgnacio Etcheverry
2020-04-22Mono/C#: Allow debugging exported gamesIgnacio Etcheverry
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-31Mono/C#: Add iOS supportIgnacio Etcheverry
2020-03-08Refactor ScriptDebugger.Fabio Alessandrelli
2020-02-05Remove duplicate WARN_PRINT macro.Marcel Admiraal
2020-02-05Remove duplicate ERR_PRINT macro.Marcel Admiraal
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-19Mono/C#: Remove hard-coded debugger wait at initializationIgnacio Etcheverry
2019-12-16Merge pull request #34382 from van800/profilerRémi Verschelde
2019-12-16Allow attaching any external profiler, including JetBrains dotTraceIvan Shakhov
2019-12-16Mono: Enable threads suspend workaround on WindowsRémi Verschelde
2019-12-04Mono/C#: Several android fixesIgnacio Etcheverry
2019-11-29Mono/C#: Add option to export assemblies outside of PCKIgnacio Etcheverry
2019-11-13Mono/C#: WebAssembly supportIgnacio Etcheverry
2019-10-12C#: Fix regression from #32732 caused a crash on domain reloadIgnacio Etcheverry
2019-10-11Mono: Fix template build after #32732Rémi Verschelde
2019-10-11C#: Fix detection of outdated release Godot API assembliesIgnacio Etcheverry
2019-09-28Merge pull request #32401 from neikeq/Kisaama!Ignacio Roldán Etcheverry
2019-09-28Mono: Don't compare API hashes on release buildsIgnacio Etcheverry
2019-09-26Merge pull request #32353 from neikeq/yameroRémi Verschelde
2019-09-25Mono: Improve API assembly load error message on exported gamesIgnacio Etcheverry
2019-09-25Mono: Don't use project settings for debugger agent on exported gamesIgnacio Etcheverry
2019-09-20C#: Make sure cs_glue_version is present when building export templatesIgnacio Etcheverry
2019-08-30Mono: Force preemptive thread suspend mode as a temporary workaroundIgnacio Etcheverry