index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
mono
/
mono_gd
/
gd_mono.cpp
Age
Commit message (
Expand
)
Author
2019-02-03
Mono: Fix default debugger agent argument never being used
Ignacio Etcheverry
2019-02-03
Mono: Fix MonoPosixHelper not being found
Ignacio Etcheverry
2019-02-03
Mono: Cleanup
Ignacio Etcheverry
2019-01-22
Mono: Fix hot reload build errors and cleanup
Ignacio Etcheverry
2019-01-21
Mono: Add assembly reloading to running games
Ignacio Etcheverry
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-11-08
Improve the C# API projects generation
Ignacio Etcheverry
2018-10-25
Merge pull request #23162 from neikeq/cc
Ignacio Etcheverry
2018-10-25
Parse C# script namespace and class
Ignacio Etcheverry
2018-10-22
Fix internal assembly load from
Ignacio Etcheverry
2018-10-21
Removed undeclared and unused variable, which caused a compile error
Mads Ynddal
2018-10-06
Mono: Fix crash on NodePath/RID disposal during Godot shutdown
Ignacio Etcheverry
2018-10-03
Mono: Editor and export template dependencies and fixes
Ignacio Etcheverry
2018-09-26
Do not update cache if the C# API assembly is out of sync
Ignacio Etcheverry
2018-09-17
Mono: Fix opening code editors in OSX and cleanup
Ignacio Etcheverry
2018-09-13
Merge pull request #21982 from luzpaz/misc-typos
Rémi Verschelde
2018-09-12
Misc. typos
luz.paz
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
C#: Fix cs_files glue mismatch bug
Ignacio Etcheverry
2018-09-12
Fix/workaround for issue #21667
Ignacio Etcheverry
2018-09-12
Add some mono root hint dirs for OSX
Ignacio Etcheverry
2018-09-12
Cleanup of c# api files and bindings generator
Ignacio Etcheverry
2018-08-24
Add print_verbose to print to stdout only in verbose mode
Rémi Verschelde
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-18
Style: Format code with clang-format 6.0.1
Rémi Verschelde
2018-07-04
Mono: Pending exceptions and cleanup
Ignacio Etcheverry
2018-03-18
Mono: Runtime main args and assembly search fixes
Ignacio Etcheverry
2018-02-25
Mono: Better versioning and gracefully unloading of Godot API assemblies
Ignacio Etcheverry
2018-02-22
Mono: Add project export plugin
Ignacio Etcheverry
2018-02-16
Makes project manager never initialize mono debug.
Pieter-Jan Briers
2018-01-26
Mono: Don't defer call to dispose queue objects when finalizing domain
Ignacio Etcheverry
2018-01-09
Mono: Implement stack info for errors and exceptions
Ignacio Etcheverry
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-04
Mono: Add properties support in scripts
Ignacio Etcheverry
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
Mono: Script lifetime fixes
Ignacio Etcheverry
2017-11-01
Fix thread checking to queue instances for deletion
Ignacio Etcheverry
2017-10-29
Mono: Add build project button and reload interval
Ignacio Etcheverry
2017-10-27
Mono: Use "UnnamedProject" if application/config/name is empty
Unknown
2017-10-23
Mono: Prevent raising exceptions in native code
Ignacio Etcheverry
2017-10-21
Cleanup unnecessary debug prints
Rémi Verschelde
2017-10-10
Fix getting struct elements from MonoArray (#11978)
Ignacio Etcheverry
2017-10-07
Fix dot separated assembly names confused with file extensions
Ignacio Etcheverry
2017-10-07
Fix assembly load hooks
Ignacio Etcheverry
2017-10-05
Uninitialized local and domain finalize fixes
Ignacio Etcheverry
2017-10-03
Added mono module
Ignacio Etcheverry