Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-09-12 | Fix/workaround for issue #21667 | Ignacio Etcheverry | |
When a Reference managed instance is garbage collected and its finalizer is called, it could happen that the native instance is referenced once again before the finalizer can unreference and memdelete it. The workaround is to create a new managed instance when this happens (at least for now). | |||
2018-09-12 | Cleanup of c# api files and bindings generator | Ignacio Etcheverry | |
- We no longer generate RID and NodePath C# classes. Both will be maintained manually. - We no longer generate C# declarations and runtime registration of internal calls for the following classes: RID, NodePath, String, GD, SignalAwaiter and Godot.Object (partial base). - We no longer auto-generate the base members of Godot.Object. They will be maintained manually as a partial class. This makes it easier to maintain these C# classes and their internal calls, as well as the bindings generator which no longer generates C# classes that don't derive from Godot Object, and it no longer generates the Godot.Object base members (which where unreadable in the bindings generator code). - Added missing 'RID(Object from)' constructor to the RID C# class. - Replaced MONO_GLUE_DISABLED constant macro with MONO_GLUE_ENABLED. - Add sources in module/mono/glue even if glue is disabled, but surround glue files with ifdef MONO_GLUE_ENABLED. | |||
2018-09-10 | [Mono] Various style changes and naming standardization | Aaron Franke | |
2018-09-10 | [Mono] Tabs -> Spaces | Aaron Franke | |
2018-08-27 | Merge pull request #21205 from KellyThomas/c-sharp-feature-parity-quat | Ignacio Etcheverry | |
[Mono] Quat - add some missing constructors and methods | |||
2018-08-25 | Added Collections namespace to Array & Dictionary | exts | |
2018-08-24 | mono: Quat - add some missing constructors and methods | Kelly Thomas | |
2018-08-23 | [Mono] Move several small related files | Aaron Franke | |
2018-08-23 | [Mono] AABB - Position, Size, End setters, Rect2 - End setter | Kelly Thomas | |
2018-08-23 | Merge pull request #21240 from aaronfranke/mono-project-vector | Rémi Verschelde | |
[Mono] Vector2/3 Project methods | |||
2018-08-22 | Merge pull request #21174 from KellyThomas/c-sharp-feature-parity-rect2 | Ignacio Etcheverry | |
[Mono] Rect2 - add Abs(), rename private fields | |||
2018-08-22 | [Mono] Vector2/3 Project methods | Aaron Franke | |
2018-08-21 | Merge pull request #21253 from aaronfranke/plane-constants | Rémi Verschelde | |
Rename Plane constants, add to Mono | |||
2018-08-21 | Deprecate incorrect Color::gray() | Rémi Verschelde | |
This average is not a proper approximation of a grayscale value, get_v() is better suited for that. If we want a real to_grayscale() conversion, it's somewhat more involved: https://en.wikipedia.org/wiki/Grayscale Remove the deprecated Gray() from C# bindings as it conflicts with new named color constants. | |||
2018-08-21 | Rename Plane constants, add to Mono | Aaron Franke | |
But I'm not tagging PR as [Core] or [Mono] due to it being a minor change anyway. | |||
2018-08-19 | mono: add Abs() to Rect2 and rename private fields | Kelly Thomas | |
2018-08-17 | Mono: Improve C# core files (glue/cs_files) buildsystem | Ignacio Etcheverry | |
- Search C# files recursively in 'glue/cs_files'. - Determine a version for the C# core files automatically. The latest modified time will do for now. | |||
2018-08-15 | Merge pull request #20945 from neikeq/dict-erase-retbool | Rémi Verschelde | |
Dictionary: remove erase_checked(key), make erase(key) return bool | |||
2018-08-15 | mono: add constants to transform and vector structs | Kelly Thomas | |
2018-08-14 | Dictionary: remove erase_checked(key), make erase(key) return bool | Ignacio Etcheverry | |
2018-08-14 | Merge pull request #20890 from KellyThomas/mono-is-instance-valid | Ignacio Etcheverry | |
mono: add IsInstanceValid(), move WeakRef() | |||
2018-08-14 | mono: add IsInstanceValid(), move WeakRef() | Kelly Thomas | |
2018-08-13 | Merge pull request #20706 from mysticfall/issue-20705 | Ignacio Etcheverry | |
Add missing GetPtr() for Dictionary<> and Array<> | |||
2018-08-04 | Add missing GetPtr() for Dictionary<> and Array<> | Xavier Cho | |
Add missing GetPtr() method for generic versions of Dictionary and Array to fix #20705. | |||
2018-08-03 | Added generic method for ResourceLoader: Load<T>() | exts | |
2018-07-27 | Add missing methods to Node class in the mono glue | Paul Joannon | |
* GetNodeOrNull<T> * GetChild<T> * GetChildOrNull<T> * GetOwner<T> * GetOwnerOrNull<T> * GetParent<T> * GetParentOrNull<T> | |||
2018-07-25 | [Mono] Fix Color incorrect ordering of int export methods, added 64-bit | Aaron Franke | |
[Mono] Fix Color incorrect ordering of int export methods, added 64-bit long export methods. | |||
2018-07-25 | Merge pull request #20298 from PJB3005/18-07-20-mono-partial-api-ext | Ignacio Etcheverry | |
Makes Mono binding classes partial & adds GetNode<T>. | |||
2018-07-23 | Merge pull request #15880 from neikeq/better-collections | Ignacio Etcheverry | |
Mono: Add Dictionary and Array classes | |||
2018-07-21 | [Mono] Improvements to GD.cs: PascalCasing and real_t | Aaron Franke | |
[Mono] Improvements to GD.cs: PascalCasing and real_t | |||
2018-07-20 | Makes Mono bindings partial & adds GetNode<T>. | Pieter-Jan Briers | |
2018-07-20 | Add Array and Dictionary wrapper classes to C# | Ignacio Etcheverry | |
2018-07-19 | Fix bug with Basis.Transposed() | oisincar | |
Fix bug where Basis.Transposed() incorrectly updated local basis, and returned an unmodified copy. This also fixes Transform.Inverse(). | |||
2018-07-05 | Merge pull request #19231 from aaronfranke/mono-fposmod-to-mod | Ignacio Etcheverry | |
[Mono] Rename Fposmod to PosMod, fix output | |||
2018-06-27 | [Mono] Rename Fposmod to PosMod | Aaron Franke | |
[Mono] Rename Fposmod to PosMod | |||
2018-06-24 | Lerp now consistent with Godot API. InverseLerp fixed. | Nathan Warden | |
2018-05-29 | New sync keywords in GDScript, NativeScript, Mono | Fabio Alessandrelli | |
2018-05-29 | Revert "RPCMode refactor, more sync modes" | Max Hilbrunner | |
2018-05-26 | New sync keywords in GDScript, NativeScript, Mono | Fabio Alessandrelli | |
2018-05-25 | Merge pull request #19063 from KellyThomas/c-sharp-feature-parity-vectors | Rémi Verschelde | |
mono: Add Slerp method to vector classes, expose Cross method for Vector2 | |||
2018-05-22 | mono: add Slerp method to vector classes, expose Cross method for Vector2, ↵ | Kelly Thomas | |
and fix unnecessary casts in Basis | |||
2018-05-21 | Fix index out of range error in string.Extension() | Kelly Thomas | |
2018-05-18 | Merge pull request #18974 from KellyThomas/c-sharp-feature-parity-basis | Rémi Verschelde | |
Mono: Basis constructor for euler parameter | |||
2018-05-18 | Merge pull request #18975 from KellyThomas/c-sharp-feature-parity-color | Ignacio Etcheverry | |
mono: New Color methods: Darkened, Lightened and ToRgba32 | |||
2018-05-17 | mono: Plane, expose Normal, and D | Kelly Thomas | |
2018-05-17 | mono: New Color methods: Darkened, Lightened and ToRgba32 | Kelly Thomas | |
2018-05-17 | Mono: Basis constructor for euler parameter | Kelly Thomas | |
2018-05-16 | Merge pull request #18889 from madadam/async-await-fix | Ignacio Etcheverry | |
Set current SynchronizationContext before the game loop starts | |||
2018-05-16 | Add missing copyright headers | Guilherme Felipe | |
2018-05-15 | Set current SynchronizationContext before the game loop starts | Adam Cigánek | |
This fixes the problem that `SynchronizationContext.Current` would be null during the call to `_EnterTree`, `_Ready` and the first call to `_Process` thus the task continuations would be scheduled outside the main thread, which is unexpected and might lead to crashes. With this change, task continuations are scheduled always on the main thread and so async/await can be used without any explicit synchronization, which is what is expected. Fixes #18849 |