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path: root/modules/mono/glue
AgeCommit message (Expand)Author
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-30doc: Update classref with node renamesRémi Verschelde
2020-03-18Merge pull request #36756 from aaronfranke/mono-vec2i3iIgnacio Roldán Etcheverry
2020-03-17[Mono] Add Vector2i, Vector3i, and Rect2iAaron Franke
2020-03-17Mono/C#: Optimize the way we store GC handles for scriptsIgnacio Etcheverry
2020-03-17Fix C# bindings after recent breaking changesIgnacio Etcheverry
2020-03-14C#: Replace uses of old Configuration and update old csprojsIgnacio Etcheverry
2020-03-06Merge pull request #36842 from Phischermen/mono-resource-loader-extension-updateRémi Verschelde
2020-03-06Added parameters to Load()Phischermen
2020-03-02Fix missing null check in Mono Binding of GD.printRaul Santos
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-18doc: Sync classref with current sourceRémi Verschelde
2020-02-18Mono: Fix build after ObjectID and Texture2D changesRémi Verschelde
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-13Remove more deprecated methods and codeRémi Verschelde
2020-02-13Remove deprecated sync and slave networking keywordsRémi Verschelde
2020-02-10[Mono] Basis/Transforms Array operator comments and improvementsAaron Franke
2020-02-09Merge pull request #35649 from aaronfranke/color-unsignedRémi Verschelde
2020-02-08Avoid going out of bounds in IsSubsequenceOfRaul Santos
2020-02-05Remove duplicate WARN_PRINT macro.Marcel Admiraal
2020-02-05Remove duplicate ERR_PRINT macro.Marcel Admiraal
2020-01-29Fixed GetNodeOrNull<T>Fabián L
2020-01-29Use uint/ulong for Color in C#Aaron Franke
2020-01-23Mono/C#: Add Basis.Slerp, update Quat.Xform and add some math checksIgnacio Etcheverry
2020-01-13Mono/C#: Add error checks to detect possible Reference leaksIgnacio Etcheverry
2020-01-03[Mono] Color arithmetic operatorsAaron Franke
2020-01-02[Mono] Make Sign methods consistent with GDScript and System.MathAaron Franke
2020-01-02Mono/C#: Make 'GD.Print' and its variants fallback to 'ToString()'Ignacio Etcheverry
2020-01-02Mono/C#: Fix GD.PrintErr now showing in the Output panelIgnacio Etcheverry
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-28Mono/C#: Re-structure API solution and GodotTools post-build targetIgnacio Etcheverry
2019-12-17Mono/C#: Fix project export and fix FindLast/GetFile regressionIgnacio Etcheverry
2019-12-13Merge pull request #34295 from aaronfranke/potato-knishesRémi Verschelde
2019-12-12Fix string Find methods having reversed case sensitivityAaron Franke
2019-12-11Mono formattingAaron Franke
2019-12-06Fix missing null checks in Mono Binding of GDJonas
2019-12-04C#: Add Duplicate method to the Array and Dictionary bindingsIgnacio Etcheverry
2019-11-18C#: Throw NullReferenceException for null NodePath/RID paramsIgnacio Etcheverry
2019-11-13Mono/C#: WebAssembly supportIgnacio Etcheverry
2019-11-07Merge pull request #32477 from aaronfranke/equal-approx-separateRémi Verschelde
2019-10-29[Mono] Alphabetize MathfAaron Franke
2019-10-14Expose is_equal_approx and restore == to be exact againAaron Franke
2019-10-14Make is_equal_approx separate for structuresAaron Franke
2019-10-08[Mono] Change Plane intersect methods to return nullable Vector3Aaron Franke
2019-09-16[Mono] Corrected rectangle intersectionChaosus89
2019-09-01Check for exact equality before approximate equalityAaron Franke
2019-08-27[Mono] Various Color improvementsAaron Franke
2019-08-25Set C# 7 as LangVersion for GodotTools and Godot API projectsIgnacio Etcheverry
2019-08-17Add Vector2/3 sign and posmod functions, misc additionsAaron Franke
2019-08-14Merge pull request #31347 from neikeq/monodevelop-addinRémi Verschelde