Age | Commit message (Expand) | Author |
2018-07-27 | Add missing methods to Node class in the mono glue | Paul Joannon |
2018-07-25 | [Mono] Fix Color incorrect ordering of int export methods, added 64-bit | Aaron Franke |
2018-07-25 | Merge pull request #20298 from PJB3005/18-07-20-mono-partial-api-ext | Ignacio Etcheverry |
2018-07-23 | Merge pull request #15880 from neikeq/better-collections | Ignacio Etcheverry |
2018-07-21 | [Mono] Improvements to GD.cs: PascalCasing and real_t | Aaron Franke |
2018-07-20 | Makes Mono bindings partial & adds GetNode<T>. | Pieter-Jan Briers |
2018-07-20 | Add Array and Dictionary wrapper classes to C# | Ignacio Etcheverry |
2018-07-19 | Fix bug with Basis.Transposed() | oisincar |
2018-07-05 | Merge pull request #19231 from aaronfranke/mono-fposmod-to-mod | Ignacio Etcheverry |
2018-06-27 | [Mono] Rename Fposmod to PosMod | Aaron Franke |
2018-06-24 | Lerp now consistent with Godot API. InverseLerp fixed. | Nathan Warden |
2018-05-29 | New sync keywords in GDScript, NativeScript, Mono | Fabio Alessandrelli |
2018-05-29 | Revert "RPCMode refactor, more sync modes" | Max Hilbrunner |
2018-05-26 | New sync keywords in GDScript, NativeScript, Mono | Fabio Alessandrelli |
2018-05-25 | Merge pull request #19063 from KellyThomas/c-sharp-feature-parity-vectors | Rémi Verschelde |
2018-05-22 | mono: add Slerp method to vector classes, expose Cross method for Vector2, an... | Kelly Thomas |
2018-05-21 | Fix index out of range error in string.Extension() | Kelly Thomas |
2018-05-18 | Merge pull request #18974 from KellyThomas/c-sharp-feature-parity-basis | Rémi Verschelde |
2018-05-18 | Merge pull request #18975 from KellyThomas/c-sharp-feature-parity-color | Ignacio Etcheverry |
2018-05-17 | mono: Plane, expose Normal, and D | Kelly Thomas |
2018-05-17 | mono: New Color methods: Darkened, Lightened and ToRgba32 | Kelly Thomas |
2018-05-17 | Mono: Basis constructor for euler parameter | Kelly Thomas |
2018-05-16 | Merge pull request #18889 from madadam/async-await-fix | Ignacio Etcheverry |
2018-05-16 | Add missing copyright headers | Guilherme Felipe |
2018-05-15 | Set current SynchronizationContext before the game loop starts | Adam Cigánek |
2018-05-04 | round / ceil methods for c sharp vectors | Kelly thomas |
2018-04-17 | #18051: Fix indentation issues introduced during clean up | Xavier Cho |
2018-04-17 | #18051: Do not use `var` in a for-loop, or where type is not obvious | Xavier Cho |
2018-04-17 | #18051: Use common name for Color type argument | Xavier Cho |
2018-04-17 | #18051: Remove redundant verbatim prefixes | Xavier Cho |
2018-04-17 | #18051: Use default parameter value | Xavier Cho |
2018-04-17 | #18051: Use array initializer when applicable | Xavier Cho |
2018-04-17 | #18051: Remove redundant parenthesis | Xavier Cho |
2018-04-17 | #18051: Remove unnecessary variable assignments | Xavier Cho |
2018-04-17 | #18051: Use 'var' when applicable | Xavier Cho |
2018-04-17 | #18051: Remove redundant casts and 'using', 'else', 'this' statements | Xavier Cho |
2018-04-17 | Remove duplicated declaration of RoundToInt() from Mathf | Xavier Cho |
2018-04-13 | [Mono] Improve Mathf | Chaosus |
2018-04-03 | [mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now, but we mo... | Alexander Alekseev |
2018-03-26 | Added wrap functions to C# | Chaosus |
2018-03-24 | Fix mono basis GetEuler bug and marshalling/unmarshalling | Carter Anderson |
2018-03-24 | Merge pull request #17134 from aaronfranke/master | Ignacio Etcheverry |
2018-03-22 | Replace float with real_t, default Vectors, other misc C# improvements | Aaron Franke |
2018-03-04 | [mono] rename functions to conform to PascalCase | Paul Joannon |
2018-02-25 | Mono: Better versioning and gracefully unloading of Godot API assemblies | Ignacio Etcheverry |
2018-02-18 | Merge pull request #16326 from NathanWarden/fix_basis_mono | Ignacio Etcheverry |
2018-02-17 | add a [Signal] attribute to CSharpScripts | Paul Joannon |
2018-02-02 | [Mono] Basis values now marshalled in the correct order. | Nathan Warden |
2018-01-31 | Fix an infinite recursion in the Mathf.Decimals method when using floats. | Nathan Warden |
2018-01-25 | Mono: Fix NodePath and RID bindings | Ignacio Etcheverry |