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Godot with FMOD integration
RayHammer
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Author
2018-05-17
Mono: Basis constructor for euler parameter
Kelly Thomas
2018-05-16
Merge pull request #18889 from madadam/async-await-fix
Ignacio Etcheverry
2018-05-16
Add missing copyright headers
Guilherme Felipe
2018-05-15
Set current SynchronizationContext before the game loop starts
Adam Cigánek
2018-05-04
round / ceil methods for c sharp vectors
Kelly thomas
2018-04-17
#18051: Fix indentation issues introduced during clean up
Xavier Cho
2018-04-17
#18051: Do not use `var` in a for-loop, or where type is not obvious
Xavier Cho
2018-04-17
#18051: Use common name for Color type argument
Xavier Cho
2018-04-17
#18051: Remove redundant verbatim prefixes
Xavier Cho
2018-04-17
#18051: Use default parameter value
Xavier Cho
2018-04-17
#18051: Use array initializer when applicable
Xavier Cho
2018-04-17
#18051: Remove redundant parenthesis
Xavier Cho
2018-04-17
#18051: Remove unnecessary variable assignments
Xavier Cho
2018-04-17
#18051: Use 'var' when applicable
Xavier Cho
2018-04-17
#18051: Remove redundant casts and 'using', 'else', 'this' statements
Xavier Cho
2018-04-17
Remove duplicated declaration of RoundToInt() from Mathf
Xavier Cho
2018-04-13
[Mono] Improve Mathf
Chaosus
2018-04-03
[mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now, but we mo...
Alexander Alekseev
2018-03-26
Added wrap functions to C#
Chaosus
2018-03-24
Fix mono basis GetEuler bug and marshalling/unmarshalling
Carter Anderson
2018-03-24
Merge pull request #17134 from aaronfranke/master
Ignacio Etcheverry
2018-03-22
Replace float with real_t, default Vectors, other misc C# improvements
Aaron Franke
2018-03-04
[mono] rename functions to conform to PascalCase
Paul Joannon
2018-02-25
Mono: Better versioning and gracefully unloading of Godot API assemblies
Ignacio Etcheverry
2018-02-18
Merge pull request #16326 from NathanWarden/fix_basis_mono
Ignacio Etcheverry
2018-02-17
add a [Signal] attribute to CSharpScripts
Paul Joannon
2018-02-02
[Mono] Basis values now marshalled in the correct order.
Nathan Warden
2018-01-31
Fix an infinite recursion in the Mathf.Decimals method when using floats.
Nathan Warden
2018-01-25
Mono: Fix NodePath and RID bindings
Ignacio Etcheverry
2018-01-18
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-18
remove c#7 features for compatibility with 2015 Build Tools
Kelly Thomas
2018-01-12
Mono: Some StackTrace to StackInfo[] fixes
Ignacio Etcheverry
2018-01-10
Fixes Mono color creation from string.
Pieter-Jan Briers
2018-01-09
Mono: Implement stack info for errors and exceptions
Ignacio Etcheverry
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
Mono: Script lifetime fixes
Ignacio Etcheverry
2017-12-24
Mono: Make the bindings generator output enums
Ignacio Etcheverry
2017-12-05
Improve slang, especially in user-visible parts
Unknown
2017-11-21
Mono: Use PascalCase in core types.
Andreas Haas
2017-11-20
Add cartesian to polar conversion functions
pablotato
2017-11-17
Rename Rect3 to AABB.
Ferenc Arn
2017-11-14
Move singleton management from ProjectSettings to Engine
Leon Krause
2017-11-05
Convert DOS line endings to Unix line endings
Rémi Verschelde
2017-10-17
Export attribute fixes and improvements
Ignacio Etcheverry
2017-10-09
Apply a few recent chages in Quat and Basis to their respective Mono counterp...
Ferenc Arn
2017-10-03
Added mono module
Ignacio Etcheverry
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