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path: root/modules/mono/glue
AgeCommit message (Expand)Author
2020-09-12Add concatenation support and a new ctor to Godot.Collections.ArrayAaron Franke
2020-09-08Change inequality comparison operators to use exact equalityAaron Franke
2020-09-01Simplify html_is_valid and allow it to work with 3 and 4 hex digitsAaron Franke
2020-09-01Change Color HTML conversion from ARGB to RGBAAaron Franke
2020-07-26Merge pull request #40595 from neikeq/godot-net-sdk-and-net-standardRémi Verschelde
2020-07-25C#: Switch games to MSBuild Sdks and .NET StandardIgnacio Etcheverry
2020-07-22Fix typos in GodotSharp code docsmega-bit
2020-07-21Fix XML in Plane.csAaron Franke
2020-07-21Update core documentation to match recent C# changesAaron Franke
2020-07-11Add C# XML documentation to core C# math typesAaron Franke
2020-07-05Merge pull request #40137 from neikeq/fix-clangtidy-warnings-monoRémi Verschelde
2020-07-05Mono/C#: Fix several clang-tidy warnings and cleanupIgnacio Etcheverry
2020-07-03fix crash when pass null in print array in GD.printendlesstravel
2020-06-19[mono] implement generics GetNodesInGroupPaul Joannon
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-11C#: Support for building with the dotnet CLIIgnacio Etcheverry
2020-05-10Revert "Renamed plane's d to distance"Rémi Verschelde
2020-05-10Renamed plane's d to distanceMarcus Elg
2020-05-09C#: Remove StringExtensions.Empty() functionIgnacio Etcheverry
2020-05-07Merge pull request #36379 from aaronfranke/color-constructorsRémi Verschelde
2020-04-29Color with alpha constructorAaron Franke
2020-04-29Fix growMargin() not returning modified Rect2/Rect2iNannaquin
2020-04-29[Mono] Rename LinearInterpolate to LerpAaron Franke
2020-04-23C#: Revert marshalling of IDictionary/IEnumerable implementing typesIgnacio Etcheverry
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-30doc: Update classref with node renamesRémi Verschelde
2020-03-18Merge pull request #36756 from aaronfranke/mono-vec2i3iIgnacio Roldán Etcheverry
2020-03-17[Mono] Add Vector2i, Vector3i, and Rect2iAaron Franke
2020-03-17Mono/C#: Optimize the way we store GC handles for scriptsIgnacio Etcheverry
2020-03-17Fix C# bindings after recent breaking changesIgnacio Etcheverry
2020-03-14C#: Replace uses of old Configuration and update old csprojsIgnacio Etcheverry
2020-03-06Merge pull request #36842 from Phischermen/mono-resource-loader-extension-updateRémi Verschelde
2020-03-06Added parameters to Load()Phischermen
2020-03-02Fix missing null check in Mono Binding of GD.printRaul Santos
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-18doc: Sync classref with current sourceRémi Verschelde
2020-02-18Mono: Fix build after ObjectID and Texture2D changesRémi Verschelde
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-13Remove more deprecated methods and codeRémi Verschelde
2020-02-13Remove deprecated sync and slave networking keywordsRémi Verschelde
2020-02-10[Mono] Basis/Transforms Array operator comments and improvementsAaron Franke
2020-02-09Merge pull request #35649 from aaronfranke/color-unsignedRémi Verschelde
2020-02-08Avoid going out of bounds in IsSubsequenceOfRaul Santos
2020-02-05Remove duplicate WARN_PRINT macro.Marcel Admiraal
2020-02-05Remove duplicate ERR_PRINT macro.Marcel Admiraal
2020-01-29Fixed GetNodeOrNull<T>Fabián L
2020-01-29Use uint/ulong for Color in C#Aaron Franke
2020-01-23Mono/C#: Add Basis.Slerp, update Quat.Xform and add some math checksIgnacio Etcheverry
2020-01-13Mono/C#: Add error checks to detect possible Reference leaksIgnacio Etcheverry
2020-01-03[Mono] Color arithmetic operatorsAaron Franke