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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-08-24
Avoid printing an error in GetChildOrNull
Raul Santos
2022-08-24
Merge pull request #64727 from raulsntos/csharp-remove-ctors
Ignacio Roldán Etcheverry
2022-08-24
Merge pull request #64773 from raulsntos/dotnet6-ðŸ¦
Ignacio Roldán Etcheverry
2022-08-23
Add `includeInternal` to C# NodeExtensions and fix get_child documentation
Raul Santos
2022-08-23
Seal classes that can't be inherited from
Raul Santos
2022-08-23
Merge pull request #64762 from neikeq/csharp-dangling-callable-code
Rémi Verschelde
2022-08-23
C#: Remove old Callable code left dangling after switch to .NET 6
Ignacio Roldán Etcheverry
2022-08-22
C#: Replace `Xform` and `XformInv` with `*` operator
Raul Santos
2022-08-23
C#: Add grouping attributes for properties.
Zae
2022-08-22
Remove copy constructors in C# structs
Raul Santos
2022-08-22
C#: Replace P/Invoke with delegate pointers
Ignacio Roldán Etcheverry
2022-08-22
C#: Remove IL post-processor build dependency
Ignacio Roldán Etcheverry
2022-08-22
C#: Re-introduce generic Godot Array and Dictionary
Ignacio Roldán Etcheverry
2022-08-22
C#: Array, Dictionary and marshaling refactoring
Ignacio Roldán Etcheverry
2022-08-22
C#: Add dedicated Variant struct, replacing System.Object
Ignacio Roldán Etcheverry
2022-08-22
C#: Add source generator for method list
Ignacio Roldán Etcheverry
2022-08-22
C#: Add source generator for signals as events
Ignacio Roldán Etcheverry
2022-08-22
C#: Refactor Array & Dictionary interface implementations
Ignacio Roldán Etcheverry
2022-08-22
C#: Re-implement assembly reloading with ALCs
Ignacio Roldán Etcheverry
2022-08-22
C#: Make GodotSharp API a NuGet package
Ignacio Roldán Etcheverry
2022-08-22
C#: Initial NativeAOT support
Ignacio Roldán Etcheverry
2022-08-22
C#: Upgrade to .NET 6 (5.0 -> 6.0)
Ignacio Roldán Etcheverry
2022-08-22
C#: Static marshaling for bindings and source generators
Ignacio Roldán Etcheverry
2022-08-22
C#: Re-introduce exception logging and error stack traces in editor
Ignacio Roldán Etcheverry
2022-08-22
C#: Ensure we only create one CSharpScript per type
Ignacio Roldán Etcheverry
2022-08-22
C#: Add source generator for properties and exports default values
Ignacio Roldán Etcheverry
2022-08-22
C#/netcore: Add base desktop game export implementation
Ignacio Roldán Etcheverry
2022-08-22
C#: Ensure native handles are freed after switch to .NET Core
Ignacio Roldán Etcheverry
2022-08-22
C#: Add initial implementation of source generator for script members
Ignacio Roldán Etcheverry
2022-08-22
C#: Code cleanup and greatly reduce use of C# pointers
Ignacio Roldán Etcheverry
2022-08-22
C#: Begin move to .NET Core
Ignacio Roldán Etcheverry
2022-08-22
C#: Restructure code prior move to .NET Core
Ignacio Roldán Etcheverry
2022-08-22
C#: Re-write GD and some other icalls as P/Invoke
Ignacio Roldán Etcheverry
2022-08-22
C#: Re-write Array, Dictionary, NodePath, String icalls as P/Invoke
Ignacio Roldán Etcheverry
2022-08-22
C#: Remove DynamicGodotObject/Object.DynamicObject
Ignacio Roldán Etcheverry
2022-08-22
C#: Move marshaling logic and generated glue to C#
Ignacio Roldán Etcheverry
2022-08-09
vector4 distance_squared_to and update csharp
antonWetzel
2022-08-07
Various fixes to C# documentation
Raul Santos
2022-08-03
Replace Vector3.ToDiagonalMatrix with Basis.FromScale in C#
Aaron Franke
2022-08-02
Fix consistency of translated/scaled/rotated in Transform2D and Transform3D
Fabian Keller
2022-08-01
C#: Remove unused `Transform2D.ScaleBasis` method
Raul Santos
2022-08-01
Rename math 'phi' arguments to 'angle' in C#
Raul Santos
2022-07-31
create vector4, vector4i and projection for csharp
antonWetzel
2022-07-31
Merge pull request #63656 from raulsntos/fix-signal-bind-csharp
Rémi Verschelde
2022-07-30
Fix TranslatedLocal method in C# affecting the original transform
Aaron Franke
2022-07-29
Fix Callable calls in mono module
Raul Santos
2022-07-28
Merge pull request #63049 from Faless/mp/4.x_as_module
Rémi Verschelde
2022-07-28
Merge pull request #57698 from bluenote10/feature/rename_translated_to_transl...
Rémi Verschelde
2022-07-26
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
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