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godot-fmod
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Godot with FMOD integration
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2019-04-20
Merge pull request #27820 from ForLoveOfCats/master
Ignacio Roldán Etcheverry
2019-04-19
Mono: Convert all items to string before printing
ForLoveOfCats
2019-04-18
C#: Add missing ToString() override methods
Ignacio Etcheverry
2019-04-08
Merge pull request #27452 from Chaosus/direction_to
Rémi Verschelde
2019-04-08
Merge pull request #27231 from Chaosus/smoothstep
Rémi Verschelde
2019-04-07
Added smoothstep built-in function
Chaosus
2019-04-06
Fix wrong method binds and registered class
Ignacio Etcheverry
2019-04-06
C#: Support type hints for exported Arrays
Ignacio Etcheverry
2019-04-06
C#: Add marshalling support for IEnumerable and IDictionary
Ignacio Etcheverry
2019-04-06
C#: Some important Array and Dictionary interface changes
Ignacio Etcheverry
2019-04-05
Added direction_to method to vectors
Chaosus
2019-04-04
Mono: Makes GD.Convert take Variant.Type instead of int
ForLoveOfCats
2019-04-02
Fix memory leak introduced in bb6814a
Ignacio Etcheverry
2019-04-01
Merge pull request #27485 from Faless/io/encode_decode_safety_pr
Rémi Verschelde
2019-04-01
Add object encoding param to serialization methods
Fabio Alessandrelli
2019-03-29
C#: Add DynamicGodotObject class
Ignacio Etcheverry
2019-03-08
Merge pull request #26746 from shartte/godot-trace-listener
Ignacio Roldán Etcheverry
2019-03-07
Added a Godot TraceListener, which is automatically installed on startup. Fix...
Sebastian Hartte
2019-03-07
Fix division by zero at wrap functions in mono
Chaosus
2019-02-28
Merge pull request #26411 from neikeq/issue-26195
Ignacio Etcheverry
2019-02-28
C#: Add Array.Resize(int) method
Ignacio Etcheverry
2019-02-27
Fix -Wsign-compare warnings.
marxin
2019-02-23
C#: Fix Vector2.AngleToPoint
Ignacio Etcheverry
2019-02-23
C#: Basis fixes and cleanup
Ignacio Etcheverry
2019-02-19
C#: Make GD.Range return IEnumerable instead of array
Ignacio Etcheverry
2019-02-19
Merge pull request #26039 from neikeq/throw_objectdisposedexception
Ignacio Etcheverry
2019-02-19
Merge pull request #26038 from neikeq/csharp_rand_funcs
Ignacio Etcheverry
2019-02-19
C#: Throw ObjectDisposedException from disposed wrapper classes
Ignacio Etcheverry
2019-02-19
C#: Add random functions to GD class
Ignacio Etcheverry
2019-02-19
C#: fix Quat.Equals.
RomanAkberov
2019-02-13
Merge pull request #25821 from akien-mga/sync-class-and-filenames
Rémi Verschelde
2019-02-12
[Mono] Fix Transform2D rotation and scale
Aaron Franke
2019-02-12
Core: Ensure classes match their header filename
Rémi Verschelde
2019-02-11
Use "origin" instead of "o" in Transform2D.Rotation
Carter Anderson
2019-02-09
[Mono] Fix Transform2D origin
Aaron Franke
2019-02-03
Mono: Lifetime fixes for CSharpInstance and instance binding data
Ignacio Etcheverry
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-23
fix capitalization for antiquewhite
Kelly Thomas
2018-12-21
[Mono] Color - add ColorN(), Colors - add named color properties
Kelly Thomas
2018-12-01
Fix crash due to ~CSharpInstance() being called on freed instance
Ignacio Etcheverry
2018-11-20
C#: Replace calls to old of old Basis(Vec3,Vec3,Vec3) constructor
Ignacio Etcheverry
2018-11-20
Remove trailing whitespace
Rémi Verschelde
2018-11-20
Merge pull request #23833 from neikeq/hh
Ignacio Etcheverry
2018-11-20
C#: Fix Basis(Vec3,Vec3,Vec3) constructor
Ignacio Etcheverry
2018-10-31
Rename "Log*()" functions to "Push*()" in C#
Michael Alexsander Silva Dias
2018-10-25
Add new log functions for C#.
Ben Rog-Wilhelm
2018-10-06
Mono: Fix crash on NodePath/RID disposal during Godot shutdown
Ignacio Etcheverry
2018-10-05
Fix C# API assembly build errors in generics
Ignacio Etcheverry
2018-10-05
loosen generic guard on method for ResourceLoader
zochris
2018-10-05
loosen generic guard on Node extension methods
zochris
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