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4.0.3
Godot with FMOD integration
RayHammer
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2022-09-04
Fix some bugs with Vector4 in C#
Aaron Franke
2022-09-04
C#: Create script instance of reloaded scripts even if they're not tools
Raul Santos
2022-09-04
Add float arg to build_assemblies.py
Almighty Laxz
2022-09-03
Fixed build failing when REAL_T double and dotnet enabled
Almighty Laxz
2022-08-31
C#: Fix Vector4 in godot_variant and missing marshaling
Ignacio Roldán Etcheverry
2022-08-31
Improve null and object printing to avoid confusion with arrays
Hugo Locurcio
2022-08-30
Merge pull request #65061 from paulloz/dotnet/fix-godot_variants-with-empty-t...
Ignacio Roldán Etcheverry
2022-08-30
Add `String.to_{camel,pascal,snake}_case` methods
Danil Alexeev
2022-08-30
C#: godot_variant should always have a valid type
Paul Joannon
2022-08-29
Merge pull request #64956 from raulsntos/dotnet/format-ci
Rémi Verschelde
2022-08-29
Merge pull request #64900 from raulsntos/dotnet/fix-exceptions
Ignacio Roldán Etcheverry
2022-08-28
Merge pull request #64959 from raulsntos/dotnet/fix-malloc-size
Ignacio Roldán Etcheverry
2022-08-27
C#: Fix byteCount in `NativeMemory.Alloc`
Raul Santos
2022-08-27
C#: Add `CubicInterpolateAngle`
Raul Santos
2022-08-27
C#: Add `CubicInterpolateInTime`
Raul Santos
2022-08-27
C#: Rename and fix `Quaternion.SphericalCubicInterpolate`
Raul Santos
2022-08-27
C#: Fix `Quaternion.CubicSlerp`
Raul Santos
2022-08-27
C#: Add `Exp` and `Log` to Quaternion
Raul Santos
2022-08-27
C#: Add `GetAngle` and `GetAxis` to Quaternion
Raul Santos
2022-08-27
C#: Fix `Transform3D` interpolation and add spherical interpolation
Raul Santos
2022-08-27
C#: Add missing match check in `Quaternion.Slerpni`
Raul Santos
2022-08-27
Merge pull request #64942 from paulloz/cs-fix-color-names
Rémi Verschelde
2022-08-27
Fix C# style with `dotnet format`
Raul Santos
2022-08-26
C#: Fix dictionary keys in Colors
Paul Joannon
2022-08-26
Merge pull request #64367 from Mickeon/rename-var-to-str
Rémi Verschelde
2022-08-26
Fix various C# exceptions
Raul Santos
2022-08-26
Rename `str2var` to `str_to_var` and similar
Micky
2022-08-26
Merge pull request #64901 from raulsntos/dotnet/equals
Ignacio Roldán Etcheverry
2022-08-26
Remove `[Signal]` attribute from events
Raul Santos
2022-08-25
Various C# documentation improvements
Raul Santos
2022-08-25
Merge pull request #64731 from raulsntos/dotnet6-variant-generics-analyzer
Rémi Verschelde
2022-08-25
Merge pull request #64781 from raulsntos/csharp_children
Rémi Verschelde
2022-08-25
Add MustBeVariant attribute and analyzer
Raul Santos
2022-08-24
Merge pull request #64742 from zaevi/csharp_add_grouping_attributes
Ignacio Roldán Etcheverry
2022-08-24
Use pattern matching to simplify `Equals`
Raul Santos
2022-08-24
Update C# named colors to use HEX codes
Raul Santos
2022-08-24
Avoid printing an error in GetChildOrNull
Raul Santos
2022-08-24
Merge pull request #64727 from raulsntos/csharp-remove-ctors
Ignacio Roldán Etcheverry
2022-08-24
Merge pull request #64773 from raulsntos/dotnet6-🦭
Ignacio Roldán Etcheverry
2022-08-23
Add `includeInternal` to C# NodeExtensions and fix get_child documentation
Raul Santos
2022-08-23
Seal classes that can't be inherited from
Raul Santos
2022-08-23
Merge pull request #64762 from neikeq/csharp-dangling-callable-code
Rémi Verschelde
2022-08-23
C#: Remove old Callable code left dangling after switch to .NET 6
Ignacio Roldán Etcheverry
2022-08-22
C#: Replace `Xform` and `XformInv` with `*` operator
Raul Santos
2022-08-23
C#: Add grouping attributes for properties.
Zae
2022-08-22
Remove copy constructors in C# structs
Raul Santos
2022-08-22
C#: Replace P/Invoke with delegate pointers
Ignacio Roldán Etcheverry
2022-08-22
C#: Remove IL post-processor build dependency
Ignacio Roldán Etcheverry
2022-08-22
C#: Re-introduce generic Godot Array and Dictionary
Ignacio Roldán Etcheverry
2022-08-22
C#: Array, Dictionary and marshaling refactoring
Ignacio Roldán Etcheverry
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