Age | Commit message (Expand) | Author |
2021-03-08 | Merge pull request #46174 from xill47/mono-appdomain-unhandled-exception-event | Rémi Verschelde |
2021-03-08 | Added mono_unhandled_exception call to unhandled_exception hook | Ilya Kuznetsov |
2021-03-07 | Merge pull request #46713 from neikeq/csharp-source-generators-init | Rémi Verschelde |
2021-03-06 | Add C# source generator for a new ScriptPath attribute | Ignacio Etcheverry |
2021-02-25 | Add generic support to PackedScene.Instance | Aaron Franke |
2021-02-16 | Added signed_angle_to for Vector3 | JestemStefan |
2021-02-13 | Fix Mono build after resource load cache changes | Xartorx |
2021-02-01 | Replace ColorN and from HTML with a string constructor | Aaron Franke |
2021-02-01 | Fix C# string.Hash() | zaevi |
2021-01-28 | Unify URI encoding/decoding and add to C# | Aaron Franke |
2021-01-28 | Make hex_to_int and bin_to_int handle the prefix automatically | Aaron Franke |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-28 | Merge pull request #44586 from madmiraal/rename-stepify | Rémi Verschelde |
2020-12-28 | Rename Math::stepify to snapped | Marcel Admiraal |
2020-12-28 | Rename Rect2 and Rect2i grow_margin() to grow_side() | Marcel Admiraal |
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal |
2020-12-26 | Update Rect intersection documentation, and rename method on Mono | Nathan Franke |
2020-12-17 | Merge pull request #44105 from neikeq/mono-wasm-m2n-hook | Rémi Verschelde |
2020-12-14 | Mono: Make Godot provide its own WASM m2n trampolines | Ignacio Etcheverry |
2020-12-07 | Improve argument names for core types | Aaron Franke |
2020-11-16 | Merge pull request #43250 from aaronfranke/strext-lstrip | Rémi Verschelde |
2020-11-13 | Improve comments in Color documentation | Aaron Franke |
2020-11-11 | Removing unneeded FuncRef code in C# | Grzegorz Puławski |
2020-11-10 | Minor clamp and float fixes | Aaron Franke |
2020-11-10 | Updated gd_glue.cpp to work with the latest changes in the variant refactoring | Adrian Adeva |
2020-11-09 | Add HexEncode to C# | Aaron Franke |
2020-11-09 | Add LStrip and RStrip to C# strings | Aaron Franke |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-11-07 | [Mono] Added Shuffle method to Array | Yuri Roubinsky |
2020-11-06 | Exposed randi_range to global funcs + renamed rand_range to randf_range | Yuri Roubinsky |
2020-11-03 | Remove `Color.contrasted()` as its behavior is barely useful | Hugo Locurcio |
2020-10-26 | C#: Fix custom event signals crash on hot-reload | Ignacio Etcheverry |
2020-10-18 | Refactor MethodBind to use variadic templates | reduz |
2020-10-17 | Add GetStringFromUTF8 and GetStringFromASCII | Aaron Franke |
2020-10-06 | Improve the Vector2 rotated code in C# | Aaron Franke |
2020-09-24 | Merge pull request #42293 from ricardoalcantara/fix_basis_csharp | Rémi Verschelde |
2020-09-24 | Basis RotationQuat should be public. | Ricardo Alcantara |
2020-09-23 | Fix C# string.IsAbsPath() | Zae |
2020-09-16 | Fix ExprMatch stackoverflow | Raul Santos |
2020-09-12 | Add concatenation support and a new ctor to Godot.Collections.Array | Aaron Franke |
2020-09-08 | Change inequality comparison operators to use exact equality | Aaron Franke |
2020-09-01 | Simplify html_is_valid and allow it to work with 3 and 4 hex digits | Aaron Franke |
2020-09-01 | Change Color HTML conversion from ARGB to RGBA | Aaron Franke |
2020-07-26 | Merge pull request #40595 from neikeq/godot-net-sdk-and-net-standard | Rémi Verschelde |
2020-07-25 | C#: Switch games to MSBuild Sdks and .NET Standard | Ignacio Etcheverry |
2020-07-22 | Fix typos in GodotSharp code docs | mega-bit |
2020-07-21 | Fix XML in Plane.cs | Aaron Franke |
2020-07-21 | Update core documentation to match recent C# changes | Aaron Franke |
2020-07-11 | Add C# XML documentation to core C# math types | Aaron Franke |
2020-07-05 | Merge pull request #40137 from neikeq/fix-clangtidy-warnings-mono | Rémi Verschelde |