Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-15 | mono: add constants to transform and vector structs | Kelly Thomas | |
2018-08-14 | mono: add IsInstanceValid(), move WeakRef() | Kelly Thomas | |
2018-07-27 | Add missing methods to Node class in the mono glue | Paul Joannon | |
* GetNodeOrNull<T> * GetChild<T> * GetChildOrNull<T> * GetOwner<T> * GetOwnerOrNull<T> * GetParent<T> * GetParentOrNull<T> | |||
2018-07-25 | [Mono] Fix Color incorrect ordering of int export methods, added 64-bit | Aaron Franke | |
[Mono] Fix Color incorrect ordering of int export methods, added 64-bit long export methods. | |||
2018-07-21 | [Mono] Improvements to GD.cs: PascalCasing and real_t | Aaron Franke | |
[Mono] Improvements to GD.cs: PascalCasing and real_t | |||
2018-06-27 | [Mono] Rename Fposmod to PosMod | Aaron Franke | |
[Mono] Rename Fposmod to PosMod | |||
2018-05-22 | mono: add Slerp method to vector classes, expose Cross method for Vector2, ↵ | Kelly Thomas | |
and fix unnecessary casts in Basis | |||
2018-03-04 | [mono] rename functions to conform to PascalCase | Paul Joannon | |
in: * StringExtensions.cs * Transform.cs | |||
2018-02-25 | Mono: Better versioning and gracefully unloading of Godot API assemblies | Ignacio Etcheverry | |